Brainwave
Moderator: Graphics Moderators
- SwissFan91
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Brainwave
Now, as some people may know on here, I seem to have these brianwaves, and use topics to just get all the ideas down, hopefully without making them sound like big requests.
So there I was, staring at some of the incredibly realistic screenshots we are blessed with in our screenshots forum (SAC, Isa, Ivan Furlanis, the Vassie-Ameecher partnership to name but a few), and I thought, they are all missing something. All the railway networks and infrastructure is pushing the boundaries of OTTD realism, yet the other 3 methods of transport, aren't.
Where are all the ambulances, fire engines, police cars, tow trucks, cyclists, canoes, hot air balloons etc.? Now, I'm sure many of you are thinking that I can shove that small list somewhere, but I think it would make the game a lot more eye-candyerific.* If I myself can come up with a list just from looking around my town, surely there must be loads of random eyecandy vehicles that could be made to spice the game up a bit. Even with generic cars** installed in a game, roads can still look a bit boring with just cars, and buses and trucks. Similarly, we build all these rivers, and yet only have large boats on them.***
Road
Police car - Have seen a GRF for this somewhere already, Supercheese may draw
Ambulance - Possibly seen one around somewhere, Supercheese may draw
Fire Engine - Supercheese may draw
Tow truck
Tractor - HEQS
Combine Harvester
Learner driver
Motorbikes
Scooters
Ships
Canoes - Supercheese may draw
Swimmers(?)
Rowing boats
Jetskis - Supercheese half drawn
Olympic rowing boats
Lifeboat
Banana boat
Air
Not so many here, but...
Hot Air Balloons - Supercheese may draw
Heliski helicopters
Touring aircraft
Air ambulance
Does anyone agree? If anyone knows of any of these things that can be obtained already, let me know!
*Yes, yes it would.
**Still a very good GRF.
***FISH is a marvellous set which has somewhat addressed this.
So there I was, staring at some of the incredibly realistic screenshots we are blessed with in our screenshots forum (SAC, Isa, Ivan Furlanis, the Vassie-Ameecher partnership to name but a few), and I thought, they are all missing something. All the railway networks and infrastructure is pushing the boundaries of OTTD realism, yet the other 3 methods of transport, aren't.
Where are all the ambulances, fire engines, police cars, tow trucks, cyclists, canoes, hot air balloons etc.? Now, I'm sure many of you are thinking that I can shove that small list somewhere, but I think it would make the game a lot more eye-candyerific.* If I myself can come up with a list just from looking around my town, surely there must be loads of random eyecandy vehicles that could be made to spice the game up a bit. Even with generic cars** installed in a game, roads can still look a bit boring with just cars, and buses and trucks. Similarly, we build all these rivers, and yet only have large boats on them.***
Road
Police car - Have seen a GRF for this somewhere already, Supercheese may draw
Ambulance - Possibly seen one around somewhere, Supercheese may draw
Fire Engine - Supercheese may draw
Tow truck
Tractor - HEQS
Combine Harvester
Learner driver
Motorbikes
Scooters
Ships
Canoes - Supercheese may draw
Swimmers(?)
Rowing boats
Jetskis - Supercheese half drawn
Olympic rowing boats
Lifeboat
Banana boat
Air
Not so many here, but...
Hot Air Balloons - Supercheese may draw
Heliski helicopters
Touring aircraft
Air ambulance
Does anyone agree? If anyone knows of any of these things that can be obtained already, let me know!
*Yes, yes it would.
**Still a very good GRF.
***FISH is a marvellous set which has somewhat addressed this.
Last edited by SwissFan91 on 05 Aug 2011 11:01, edited 3 times in total.
- andythenorth
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Re: Brainwave
Most of the boats you mention would be too small - literally just pixel blobs.
I've thought of doing fire trucks and snow ploughs before. Someone's done a taxi I think.
There's also something I working on for HEQS which is related. Dunno when it will be done though.
There are already tractors in HEQS btw.
I've thought of doing fire trucks and snow ploughs before. Someone's done a taxi I think.
There's also something I working on for HEQS which is related. Dunno when it will be done though.
There are already tractors in HEQS btw.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- SwissFan91
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- Joined: 08 Feb 2009 18:36
- Location: Alberta, Canada
Re: Brainwave
I suppose so, yes. Now I look at HEQS, they're mighty fine tractors 

- V453000 :)
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Re: Brainwave
:DDDD Right, and what would you transport with an ambulance or a police?
Same for majority of the rest of the list

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Re: Brainwave
I've been planning on trying my hand at drawing/spriting some of those, when I have some more free time in a week or two (or three).
I already have two rotations of a jetski drawn (although I have yet to add the water wake), and if I am able, I want to do a hot air balloon, a kayak, and the emergency vehicles (fire engine, ambulance, and police car) -- unless they're already drawn, that is.
I already have two rotations of a jetski drawn (although I have yet to add the water wake), and if I am able, I want to do a hot air balloon, a kayak, and the emergency vehicles (fire engine, ambulance, and police car) -- unless they're already drawn, that is.
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
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"Fashions and cultures change, but steam trains shall always be majestic."
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- SwissFan91
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Re: Brainwave
They don't have to transport anything, really. The generic cars set, they don't. Eye candy is purely that. This could be a lie, but I believe giving them no capacity will mean they do not attempt to stop at bus stops and lorry stations, is that correct?V453000 :) wrote::DDDD Right, and what would you transport with an ambulance or a police?Same for majority of the rest of the list
Sounds great!Supercheese wrote:I've been planning on trying my hand at drawing/spriting some of those, when I have some more free time in a week or two (or three).
That sounds super. There is a police car somewhere, although you may want to redo it to fit the style of the other emergency vehicles. Also, many people have different perceptions of police cars, as they differ all over the world.Supercheese wrote:I already have two rotations of a jetski drawn (although I have yet to add the water wake), and if I am able, I want to do a hot air balloon, a kayak, and the emergency vehicles (fire engine, ambulance, and police car) -- unless they're already drawn, that is.
Re: Brainwave
Sounds like a good idea, personally I think you should rework the air section, department store blimps and Chinese lanterns don't fly between heliports / airports and it's not possible to make an aircraft stay still (for the blimp), a hot air balloon doesn't exactly fly between airports but i think you'd get away with that
. I'd conciser adding things like privately owned aircraft such as small planes used to take aerial photographs or preserved military planes (I was thinking WW2).
Thanks,
Lawton27

Thanks,
Lawton27
- SwissFan91
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Re: Brainwave
You're right, I guess the air section was a bit hastily put together. I'll update the list.lawton27 wrote:Sounds like a good idea, personally I think you should rework the air section, department store blimps and Chinese lanterns don't fly between heliports / airports and it's not possible to make an aircraft stay still (for the blimp), a hot air balloon doesn't exactly fly between airports but i think you'd get away with that. I'd conciser adding things like privately owned aircraft such as small planes used to take aerial photographs or preserved military planes (I was thinking WW2).
Thanks,
Lawton27
Re: Brainwave
Remember that General Av8ion from Pikka does exist, which has tiny useless aircraft like the biplane (1 whole passenger!). And as that's going to be incorporated with Av8 for version 2.0 of the larger .grf, it's fair to say that is a pretty widely available eyecandy .grf.
There was going to be an accompanying screenshot, but OTTD crashed. However, suffice to say - I have an F1 car, various taxis, multiple small cars including sports cars, a schoolbus, a pizza delivery scooter, lots of small planes from Av8ion, an Su 27 fighter, an Apache helicopter, a flashing blimp thing, and a battlecruiser from Battlestar Galactica all in my data folder. I do approve of an increase in this eyecandy stuff though. Most definitely.
There was going to be an accompanying screenshot, but OTTD crashed. However, suffice to say - I have an F1 car, various taxis, multiple small cars including sports cars, a schoolbus, a pizza delivery scooter, lots of small planes from Av8ion, an Su 27 fighter, an Apache helicopter, a flashing blimp thing, and a battlecruiser from Battlestar Galactica all in my data folder. I do approve of an increase in this eyecandy stuff though. Most definitely.
- andythenorth
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Re: Brainwave
Try it for FIRS supplies. IdealPingaware wrote:Remember that General Av8ion from Pikka does exist, which has tiny useless aircraft like the biplane (1 whole passenger!)

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Brainwave
I posted a suggestion a little over a year ago regarding the creation of an emergency response vehicle set, and maybe an AI that plays with them. Would be nice to see that moving forward.
Although thought about doing a hot air balloon as well, seems simple enough in and of itself.
If Andy finishes implementing the recycling chain in FIRS, he'll need some garbage trucks, too.
Although thought about doing a hot air balloon as well, seems simple enough in and of itself.
If Andy finishes implementing the recycling chain in FIRS, he'll need some garbage trucks, too.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
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Re: Brainwave
There are taxis, a formula1 race car and even a pizzabot available for download here. 

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Re: Brainwave
I'm not sure if those vehicles are compatible with the latest OpenTTD.wallyweb wrote:There are taxis, a formula1 race car and even a pizzabot available for download here.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Brainwave
well I'm not currently able to run my OTTD install so why don't you download the grf and give it a test?kamnet wrote:I'm not sure if those vehicles are compatible with the latest OpenTTD.wallyweb wrote:There are taxis, a formula1 race car and even a pizzabot available for download here.

wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
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Re: Brainwave
I tested and they worked with OTTD 1.1.1.kamnet wrote:I'm not sure if those vehicles are compatible with the latest OpenTTD.wallyweb wrote:There are taxis, a formula1 race car and even a pizzabot available for download here.
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
Re: Brainwave
Thank you.Supercheese wrote:I tested and they worked with OTTD 1.1.1.

wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
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Re: Brainwave
It seemed fine, reaching half of max speed (125 mph) in about 3 tiles, and max speed (250 mph) in 33 tiles or so. 200 mph took about 15 tiles.wallyweb wrote:Thank you.How was the speed of the Formula1?
Eyecandy Road Vehicles | Fake Subways | Supercheese's NewObjects
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
"Fashions and cultures change, but steam trains shall always be majestic."
-Professor Hershel Layton
Re: Brainwave
Too bad the game doesn't automatically dispatch ambulances, police cars and fire brigades when accidents occurs...
Still, in my game I have built away all my road/railroad crossing as I got waay to annoyed in the end having to replace trains and vehicles smashed up...
Anyway, some good ideas you have there "Swissfan", but as Andy points out, some of it would be to small to even recognize... But hot air balloons wouldn't be to difficult to create and use in game - if one is prepared to replace something else with a balloon...


Anyway, some good ideas you have there "Swissfan", but as Andy points out, some of it would be to small to even recognize... But hot air balloons wouldn't be to difficult to create and use in game - if one is prepared to replace something else with a balloon...
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- Bob_Mackenzie
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Re: Brainwave
As a hot air balloon has rotational symmetry about its vertical axis you could do it with two sprites (if using a square basket) or one if the basket was round
Re: Brainwave
Boo.
Two sets of sprites, one with the burner on, one off. The graphics are all rendered so can be scaled easily, and 32bpp versions are easy to make too.
Two sets of sprites, one with the burner on, one off. The graphics are all rendered so can be scaled easily, and 32bpp versions are easy to make too.
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