[Request/bug?] Scenarios & NewGRF's in 1.1.0
Posted: 02 Apr 2011 08:23
a bug/revert/request:
Ever since 1.1.0 the newgrf loading is changed. When previously it loaded the scenario first and then returned an error about newgrf's it now first scans the newgrf's and will prohibit loading if not all files are present
i suggest to add another feature / revert this behaviour so you can load a scenario in the scenario-editor to remove some of the newgrf's that are applied (eg industries or even something as easy as a trainset or townset) that doesnt "have" to be there...
i think it is quite a pain to find the non-banana's contents on some of the scenario's i find on the forums, and where 1.0.5 allows me to remove these "unwanted" NewGRF's, 1.1.0 forces me to find the content & download/add it before being able to remove them again.....
Ever since 1.1.0 the newgrf loading is changed. When previously it loaded the scenario first and then returned an error about newgrf's it now first scans the newgrf's and will prohibit loading if not all files are present
i suggest to add another feature / revert this behaviour so you can load a scenario in the scenario-editor to remove some of the newgrf's that are applied (eg industries or even something as easy as a trainset or townset) that doesnt "have" to be there...
i think it is quite a pain to find the non-banana's contents on some of the scenario's i find on the forums, and where 1.0.5 allows me to remove these "unwanted" NewGRF's, 1.1.0 forces me to find the content & download/add it before being able to remove them again.....