wallyweb wrote:
CanSet was designed to challenge the player by mimicking as closely as possible the reality of Canadian railroading. ....
Nice that canset tries to make trains realistic. I am very thankful for that
But please do not forget, that openttd game has some part, that are not perfectly realistic. E.g. distance between tracks is twice bigger, than it should be ( in my opinion ! ). And that leads to a small problem, that ....
wallyweb wrote:BBD LRC3 (Diesel) Usage: Passenger service ...
Why would someone want to use an engine geared for the light loads of passenger service to pull heavy freight wagons?
on large rail network tracks are taking more and more space and the map starts looking ugly ( again only in my opinion ). That's why, instead of building separate tracks from one industry to another, I try to lay not too much rails and put many trains on them. But for that I need all trains to go with same speed, otherwise , fast trains will be following the slow one

For that reason I choose one of the fastest currently available train, buy only this specific type of train and transport all possible type of cargo. Exception is a metro, because it runs in a closed circuit inside cities.
wallyweb wrote:Which control type were you referring to?
I didn't quite understand the difference ( because of my english skills ), but I give you a sample. Imagine you start a new game with some newgrfs and later you try so save it, but there comes a messages "Saving is not possible. newgrf XXX has disable this ability" Opps, it would be a bit confusing for the player, or not ?

The same is in "Enable wagon speed limits" case. I think newgrf is an addon for openttd and not in the opposite way.
But let's don't do a big deal out of this issue. I can live with trains rolling at 88 km/h
