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Trackst.dat number question

Posted: 25 Aug 2010 18:32
by Polar-eX
Hi,

Ive red the .dat tutorial. Great stuff and easy to handle. Thanks for that! Got Zimms Depots and they ROCK! thank you Zimm :bow:
As i read in Plastikman's remark there is a limit of items: Signals, platforms ect. I also understand that the max amout of platforms is 7: 0-6.
But how do i know which platform belongs to what number in the .dat file? When i openup the editor i can see the scrolldown list off all platform i can choose. Is this the same order as in the .dat file?
For example: i dont want to overwrite the cityplatform, in the editor it is on the third option = <useobject desc="station[3]" class="15">TRSTAT4 </useobject>?

Re: Trackst.dat number question

Posted: 25 Aug 2010 18:35
by Gremnon
There's always the tried (sort of) method of trial and error. Just remember to keep backups so you can undo it again afterwards.

Re: Trackst.dat number question

Posted: 25 Aug 2010 19:14
by Polar-eX
Gremnon wrote:There's always the tried (sort of) method of trial and error. Just remember to keep backups so you can undo it again afterwards.
Yeah, thought so...ive trialed and errored :mrgreen: , but ive got backups so now its okay! Thanks

Re: Trackst.dat number question

Posted: 25 Aug 2010 22:34
by Illegal_Alien
If i am correct the editor in Locomotion, sort them by in alphabetic order with the .dat filename. (Long time ago i played Locomotion for fun.)

Re: Trackst.dat number question

Posted: 26 Aug 2010 06:09
by Polar-eX
Illegal_Alien wrote:If i am correct the editor in Locomotion, sort them by in alphabetic order with the .dat filename. (Long time ago i played Locomotion for fun.)
Okay, ill figure it out later, too lazy at the moment...Thanks anyway, ill give it a try later on and give the feedback.