[OTTD] - Riverburg Central, founded 1860 (NARS, 512x2048 map
Posted: 31 May 2010 00:58
SCREENSHOTS - RIVERBURG CENTRAL (founded 1860)
Here are a series of screenshots from my latest game, the Riverburg Central, with OTTD 1.01.
I have used a long (512x2048) heightmap designed with Paint Shop Pro V5.02, incorporating numerous water courses interspersed with rugged terrain to simulate North American style long-haul railroading.
A list of the GRFs used in this particular game. I am using the standard parameters for my mountain games per my thread on realistic North American railroading:
http://www.tt-forums.net/viewtopic.php?f=47&t=48403
DIFFICULTY SETTINGS
Here are a series of screenshots from my latest game, the Riverburg Central, with OTTD 1.01.
I have used a long (512x2048) heightmap designed with Paint Shop Pro V5.02, incorporating numerous water courses interspersed with rugged terrain to simulate North American style long-haul railroading.
A list of the GRFs used in this particular game. I am using the standard parameters for my mountain games per my thread on realistic North American railroading:
http://www.tt-forums.net/viewtopic.php?f=47&t=48403
DIFFICULTY SETTINGS
- Vehicle Breakdowns: Reduced
Train Reversing: At end of line, and at stations
- CONSTRUCTION
- Allow building on slopes and coasts: On
Allow building very long bridges: On
- Forbid trains and ships to make 90-degree turns: On
Vehicles never expire: Off
Autorenew vehicle when it gets old: Off
Train acceleration model: Realistic
Slope steepness for trains: 5%
Weight multiplier for freight to simulate heavy trains: 3
Vehicles never expire: Off
- Nonuniform stations: On
Max station spread: 15
- Allow building on slopes and coasts: On