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Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 01:14
by TrainKid1998
Im missing something called USGFC352. Any idea what it is?

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 01:41
by SD89MAC
TrainKid1998 wrote:Im missing something called USGFC352. Any idea what it is?
Its US Goods Flatcar (Crates)
Try looking here next time :wink:
A good tip: If it begins with US, its probably one of Plastik's.

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 02:17
by TrainKid1998
I have installed all updates and all us packs but that and A LOT of others dont appear ?(

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 02:42
by SD89MAC
TrainKid1998 wrote:I have installed all updates and all us packs but that and A LOT of others dont appear ?(
Its in the L&PS pack. For that pack you have to manually copy and paste the dat files into your ObjData.
NOTE: Just copying the folders that contain the dat files will not work. You have to copy the actual files.

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 03:06
by Plastikman
that same question has been answered more then once in this same thread..

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 05:01
by SD89MAC
Plastikman wrote:that same question has been answered more then once in this same thread..
I wondered why I thought "deja vu" after reading it

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 07:20
by noofnoof
urgh, such a hassle, I have to get the L&PS and stations, which I didnt have.

this had better be worth it :wink:

well, I got me all the stuff, and it works. (had to find aero2 which I didnt have somehow)
it just seems too complicated.... maybe I'm getting old, but a bazzilion different placeholders and signal/station stuff... I think I'll stick with Sherman Hill.

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 18:33
by Plastikman
noofnoof wrote:urgh, such a hassle, I have to get the L&PS and stations, which I didnt have.

this had better be worth it :wink:

well, I got me all the stuff, and it works. (had to find aero2 which I didnt have somehow)
it just seems too complicated.... maybe I'm getting old, but a bazzilion different placeholders and signal/station stuff... I think I'll stick with Sherman Hill.
heh..

I know a pain in the arse.. hence the extreme difficulty non noob rating.

this is not so much a scenario, but more like a mini game (total) conversion of Lomo. to play the PRR and successor railroads on what seems like an infinite sized map...


You will need a lot of time to get it running, even more to play it and then once you're done, you might need to reinstall LoMo because it will be pretty much trashed by this mod.

This really is an ideal situation for a "Portable Lomo" install.

Re: [REL] The Serpent scenario

Posted: 02 Nov 2009 23:51
by Tattoo
Plastikman, why do you say that this scenerio will trash the objData folder? I don't have any problems.

Re: [REL] The Serpent scenario

Posted: 03 Nov 2009 00:31
by SD89MAC
Tattoo wrote:Plastikman, why do you say that this scenerio will trash the objData folder? I don't have any problems.
After you run the serpent installer, you won't be able to play Provo or any other map that uses a custom trackst, without first reinstalling or using a backup of your ObjData

Re: [REL] The Serpent scenario

Posted: 03 Nov 2009 00:35
by Plastikman
Actually, almost any pre- existing scenario or saved game wont work. none of the original stations or signals are left?

a lot of people are also having issues selecting more trains. They get an error "to many items of this type are selected" due to the bridges/signals.


This is mostly a warning for the noobs out there that are clueless on how to edite tracks and roads...

It is easier to tell them to start over then fix the issues...

Re: [REL] The Serpent scenario

Posted: 03 Nov 2009 00:37
by Tattoo
Provo works fine for me. I just tried it. What in it shouldn't work?

Re: [REL] The Serpent scenario

Posted: 03 Nov 2009 01:20
by bluebeetle
actually this map modified my folder, so i had to re-install. But that is okay i spent two weeks playing this map when it came out, it was good fun.

Re: [REL] The Serpent scenario

Posted: 03 Nov 2009 01:30
by Tattoo
Plastikman wrote:Actually, almost any pre- existing scenario or saved game wont work. none of the original stations or signals are left?

a lot of people are also having issues selecting more trains. They get an error "to many items of this type are selected" due to the bridges/signals.


This is mostly a warning for the noobs out there that are clueless on how to edite tracks and roads...

It is easier to tell them to start over then fix the issues...
Now I see what ya mean. I was getting that too. I made a scenerio just to check out the bridge I was making and I couldn't pick anything. I was wondering why that did that. Thanks....

Re: [REL] The Serpent scenario

Posted: 18 Nov 2009 17:24
by E414 ESCI
Im missing something called SND412W1/818082117B246C9, where can I find?

Re: [REL] The Serpent scenario

Posted: 20 Nov 2009 23:03
by Plastikman
E414 ESCI wrote:Im missing something called SND412W1/818082117B246C9, where can I find?

name="SND412W1 = Loco whistle 1 UP4-12-2


that is the sound for the Union Pacific 4-12-2.

since that would be the very first file the US set installs, i'll assume you did not install the us set.... or follow the install directions.

your lomo might be screwed up now... re-install following the directions

Re: [REL] The Serpent scenario

Posted: 21 Nov 2009 14:18
by E414 ESCI
Thanks I solved everything, now works perfectly

Re: [REL] The Serpent scenario

Posted: 21 Nov 2009 14:53
by daribe285
Im missing something called USMWCU23/97808211878b85bb, where can I find?

Re: [REL] The Serpent scenario

Posted: 21 Nov 2009 15:06
by Illegal_Alien
Time to fill this puppy up, to handle these questions: [spammode] www.datcrawler.panzerairlines.nl. [/spammode off]

Re: [REL] The Serpent scenario

Posted: 21 Nov 2009 15:08
by Plastikman
daribe285 wrote:Im missing something called USMWCU23/97808211878b85bb, where can I find?
US set... US MOW CSX GE U23B


Remember guys, you must reinstall the serpent again after adding the missing files.

The serpent modifies the trains for this map.