My Suggestions (Muliplayer mainly)
Posted: 10 Jun 2009 01:51
Ok, Here we go..
1) - Some form of password enforcement - force everyone to enter a company password when you join a game
2) - Or, record who set the company up and if someone tries to join a company which isn't passworded, the existing owner of the company has to approve it.
3) - The ability to all players to vote another player off. - Although could be problematic, but mainly to get rid of players guilty of screwing the game up.
4) - The ability to roll back to a previous end of year (or quarter), so that if someone does really screw around with a map, players can kick him and then vote to roll back a quarter or year etc..
These are mainly aimed at stopping idiots joining companies which have loads of money and ruining the game by trashing the company and the map
5) - The ability to buy a share a company that is about to be cleared as the player left. Sometimes a company going bust can cause other players to encounter trouble if the player who left was delivery cargo to their factories that the factories depended on. Ideally, these players should have a choice to take it over. If a company supplies more than one production industry where another player is delivering goods, it either goes to both companies in shares, or they can blind bid for it, highest bid wins - although that said it may as well go to the player with the most money - would basically be the same)
6) - Kick idle players. Nothing bugs me more than thinking you're playing against people just to find that the 8 competitors you have aren't actually doing anything and just left the game going on in the background.
7) - Get profit share / income from factories that you build.
- Enable voting to turn features on and off - i.e. players could vote to turn on/off breakdowns
9) - Add simple goal system into multiplayer games, so that servers can be easily set to end when a company has shifted x number of cargo, connected x towns, made £x etc.. I personally hate open ended games, you get bored after a while, knowing you can't win as there is no winning condition!
Some of the mods that have been suggested are just eyecandy - IMO you need to focus on the gameplay and fix that. Nothing is more frustrating and off putting than spending 3 hours building up a fantastic system just for some dick to come along, screw around with the map and trash your company simple becuase you forgot to set a password. (Or someone else in the game forgot to).
Thats it for now!
1) - Some form of password enforcement - force everyone to enter a company password when you join a game
2) - Or, record who set the company up and if someone tries to join a company which isn't passworded, the existing owner of the company has to approve it.
3) - The ability to all players to vote another player off. - Although could be problematic, but mainly to get rid of players guilty of screwing the game up.
4) - The ability to roll back to a previous end of year (or quarter), so that if someone does really screw around with a map, players can kick him and then vote to roll back a quarter or year etc..
These are mainly aimed at stopping idiots joining companies which have loads of money and ruining the game by trashing the company and the map
5) - The ability to buy a share a company that is about to be cleared as the player left. Sometimes a company going bust can cause other players to encounter trouble if the player who left was delivery cargo to their factories that the factories depended on. Ideally, these players should have a choice to take it over. If a company supplies more than one production industry where another player is delivering goods, it either goes to both companies in shares, or they can blind bid for it, highest bid wins - although that said it may as well go to the player with the most money - would basically be the same)
6) - Kick idle players. Nothing bugs me more than thinking you're playing against people just to find that the 8 competitors you have aren't actually doing anything and just left the game going on in the background.
7) - Get profit share / income from factories that you build.

9) - Add simple goal system into multiplayer games, so that servers can be easily set to end when a company has shifted x number of cargo, connected x towns, made £x etc.. I personally hate open ended games, you get bored after a while, knowing you can't win as there is no winning condition!
Some of the mods that have been suggested are just eyecandy - IMO you need to focus on the gameplay and fix that. Nothing is more frustrating and off putting than spending 3 hours building up a fantastic system just for some dick to come along, screw around with the map and trash your company simple becuase you forgot to set a password. (Or someone else in the game forgot to).
Thats it for now!
