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OpenTTD 0.7.0
Posted: 01 Apr 2009 14:50
by Rubidium
Finally the release of OpenTTD 0.7.0 has come!
It brings you, amongst other things:
- Reworked order system (conditional orders, have both non-stop and via instead of one of the two)
- Abilitiy to have much more engines
- Path based signals
- AI framework giving everyone the ability to write his/her AI
- Downloading of AIs and graphics from a central server (only when author wants to)
- Non-water map edges
- Initial support for right-to-left languages like Arabic and Hebrew
- Increase or removal of several limits: window size, number of windows, network clients (now 255), companies (now 15)
- Six new languages (Arabic, Hebrew, Indonesian, Latvian, Luxembourgish, Welsh)
You can download the new release from
http://www.openttd.org.
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 14:57
by planetmaker
congratulations to all of you! In the last 12 months you made yet another big step forward in the OpenTTD history

Two thumbs up and thanks for all your dedicated and unpaid work you put into this!
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 14:59
by Zutty
Well done devs. A great achievement.

Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 15:13
by Eddi
This is an April's fools joke, obviously.
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 15:24
by Yexo
Eddi wrote:This is an April's fools joke, obviously.
Is it? Or are those binaries fake? Who knows....
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 15:31
by Xander
Well done OttD devs!

Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 15:40
by Forked
Congratulations!
You're doing some excellent work and you keep people entertained for an unknown number of hours every day.
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 15:58
by Eddi
Yexo wrote:Eddi wrote:This is an April's fools joke, obviously.
Is it? Or are those binaries fake? Who knows....
you mean the same news posted in multiple places makes the news more reliable? is that like wikipedia viewing newspapers as reliable sources when they copy-pasted stuff from wikipedia and published it?
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 16:13
by FooBar
Eddi wrote:This is an April's fools joke, obviously.
Maybe not. 0.6.0 was released on April Fools as well. And that was no joke. Maybe Peter leaving isn't a joke either...
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 16:36
by CommanderZ
There is one unpretty typo on the homepage
Finally the release of OpenTTD 0.7.0 has come!
It brings you, amongst other things:
Reworked order system (conditional orders, have both non-stop and via instead of one of the two)
Abilitiy to have much more engines
Path based signals
AI framework giving everyone the ability to write his/her AI
Downloading of AIs and graphics from a central server (only when author wants to)
Non-water map edges
Initial support for right-to-left languages like Arabic and Hebrew
Increase or removal of several limits: window size, number of windows, network clients (now 255), companies (now 15)
Six new languages (Arabic, Hebrew, Indonesian, Latvian, Luxembourgish, Welsh)
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 17:03
by Bilbo
Eddi wrote:This is an April's fools joke, obviously.
Well, nice timing with the release :)
Hmm ... as I look at changelog, from RC2 there is new autoclean_novehicles settings and then just some bugfixes + little noAI api improvements.
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 18:57
by Roujin
May I use this opportunity to recruit some of you for the wiki page? Some pages could use some love, I've already removed the {{nightly}} template from the features that are now in 0.7.0, but there's more to do..
Some pages could use updating or a general overhaul, e.g.
http://wiki.openttd.org/List_of_Advance ... y_location or
http://wiki.openttd.org/Orders
Re: OpenTTD 0.7.0
Posted: 01 Apr 2009 19:17
by Nite Owl
...and there was great rejoicing. <yay!>
Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 03:54
by WDSnav
I installed 0.7.0 and im getting two errors and it won't launch.
---------------------------
OpenTTD
---------------------------
ini: ignoring invalid NewGRF 'generictrams_v0.4.grf': not found
---------------------------
OK Cancel
---------------------------
then:
---------------------------
Error!
---------------------------
Cannot open file 'sample.cat'
---------------------------
OK
---------------------------
Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 05:19
by Conditional Zenith
For the first error, your config file lists a GRF which OTTD can't find. You need to either:
* Remove it from the list (either edit the config file directly or use the NewGRF window from the main menu in game)
* Put the GRF mentioned into your OTTD data directory.
For the second error, you need to either:
* Copy sample.cat over from your TTD install/CD/whatever to your OTTD data directory.
* Make an empty sample.cat file in your OTTD data directory.
The first solution will give you sounds, the second wont.
Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 05:33
by WDSnav
Conditional Zenith wrote:For the first error, your config file lists a GRF which OTTD can't find. You need to either:
* Remove it from the list (either edit the config file directly or use the NewGRF window from the main menu in game)
* Put the GRF mentioned into your OTTD data directory.
For the second error, you need to either:
* Copy sample.cat over from your TTD install/CD/whatever to your OTTD data directory.
* Make an empty sample.cat file in your OTTD data directory.
The first solution will give you sounds, the second wont.
Thanks, I got it fixed.
Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 08:13
by Mchl
Congratulations to all involved

Somehow each new release makes me wonder, how was it ever possible to play older ones...

Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 13:13
by RMJ
thanks A LOT
Very very impressive, how openttd continue to improve. It sure has come along way since the first version of openttd

Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 13:41
by 2007Alain2007
great work
but a sharm cargodest never got in

Re: OpenTTD 0.7.0
Posted: 02 Apr 2009 14:06
by Bilbo
2007Alain2007 wrote:but a sharm cargodest never got in :(
From what I've seen on wiki, it is scheduled for 0.8.0, so it seems there are plans to get that in trunk relatively soon :)