Page 1 of 1
OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 15:17
by Rubidium
We have released the first release candidate for 0.7.0. If all goes well this will be the last release candidate before the real deal, but that all depends on how buggy it is.
The binaries can be found at
http://www.openttd.org/download-testing/0.7.0-RC1 and the changelog can be seen at
http://binaries.openttd.org/releases/0. ... ngelog.txt.
Happy testing!
Re: OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 18:19
by Sepia_Hell
it works fine ... I especially like the download mirror in the frontpage; would it be possible to (de-)activate the stuff in the same box they are listed after they had been downloaded? The current way of getting these run is a little bit odd.
The KI crashed in a game I played in the 18th century; with the message that there were no passenger vehicles available or so; could be related to an 'extension'.
good work ...
Re: OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 18:26
by Zuu
Sepia_Hell wrote:it works fine ... I especially like the download mirror in the frontpage; would it be possible to (de-)activate the stuff in the same box they are listed after they had been downloaded? The current way of getting these run is a little bit odd.
The KI crashed in a game I played in the 18th century; with the message that there were no passenger vehicles available or so; could be related to an 'extension'.
good work ...
Please provide more details about the crash if you can. If you run Windows, attach the crash.dmg and crash.log file if you have not made another crash since then. They should be found in your OpenTTD installation directory. Also do you remember what you did when it crashed? Is it something you can reproduce?
Also what is KI?
Re: OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 18:28
by FooBar
An RC already? Good job!
I think it's getting time to update the manual to have everything in order for the final release. And by that I don't mean that you developers should update the manual; we users could do so just as well!
Re: OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 19:14
by rbn2903
Zuu wrote:Also what is KI?
In German it's "Künstliche Intelligenz" -> "artificial intelligence" -> AI.
![Pleased :]](./images/smilies/pleased.gif)
Re: OpenTTD 0.7.0-RC1
Posted: 16 Mar 2009 19:18
by Yexo
Sepia_Hell wrote:The KI crashed in a game I played in the 18th century; with the message that there were no passenger vehicles available or so; could be related to an 'extension'.
As stated in the warning box you got, please report it in the relevant AI thread:
http://www.tt-forums.net/viewforum.php?f=65
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 14:04
by rsdworker
hi there - i found a error message: unable connect to content servers - its not sure if its bug because i know its was working yesterday
i attached the snapshot of error

- error message
- error 1.JPG (281.83 KiB) Viewed 725 times
thanks - i love this game
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 14:06
by Timmaexx
I believe the Content-Server is down!
I got the same Error!
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 14:38
by FooBar
Either that, or you need to check the firewall settings.
Since I cannot connect either and know that my firewall settings are in order (it has worked before with the same executable), I think the former is more true...
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 15:47
by rsdworker
yes i do have firewall but its was working on other day (0.70 beta 2 before upgraded to RC1)
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 15:53
by Rubidium
Actually the content server was really down. For some reason our webserver uses lots of memory and then the OS starts killing applications that request memory when there isn't any memory anymore, which in this case was the content server.
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 16:01
by rsdworker
Rubidium wrote:Actually the content server was really down. For some reason our webserver uses lots of memory and then the OS starts killing applications that request memory when there isn't any memory anymore, which in this case was the content server.
i understand so when its will be back and working?
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 16:12
by Rubidium
rsdworker wrote:i understand so when its will be back and working?
Half an hour ago
Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 16:20
by rsdworker
Rubidium wrote:rsdworker wrote:i understand so when its will be back and working?
Half an hour ago
YAY - now its loads fine now - thx

Re: OpenTTD 0.7.0-RC1
Posted: 18 Mar 2009 18:18
by DeletedUser21
Wow! I say it again: So fast!
Nice job devs!
