Can't Seem to Build Bridges in Test Mode (r15130)
Posted: 18 Jan 2009 17:19
Hi all,
For some unknown reason it does not seem possible to build birdges in test mode. At first I thought it was just my own AI, but I have also tried this with admiralai v19 and find that it is unable to find a path that involves a bridge.
Try this scenario with admiralai...
It builds bus stops but cannot complete any paths for me. Could someone else try this so I can see if its just me being affected or an actual bug.
I'm using the latest nightly (r15130).
Thanks.
Edit: To clarify, where a bridge can be built in exec mode with no problems, calling AIBridge.BuildBridge() on the exact same tile in the same scenario returns false every time.
For some unknown reason it does not seem possible to build birdges in test mode. At first I thought it was just my own AI, but I have also tried this with admiralai v19 and find that it is unable to find a path that involves a bridge.
Try this scenario with admiralai...
It builds bus stops but cannot complete any paths for me. Could someone else try this so I can see if its just me being affected or an actual bug.
I'm using the latest nightly (r15130).
Thanks.
Edit: To clarify, where a bridge can be built in exec mode with no problems, calling AIBridge.BuildBridge() on the exact same tile in the same scenario returns false every time.