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Everything Hack

Posted: 09 Sep 2008 16:55
by Nictrain123
Could someone make a hack that makes all the engines avaliable at the same time?

Re: Everything Hack

Posted: 09 Sep 2008 16:57
by XeryusTC
Turn on the vehicles_never_expire option and go to 2100 or sth, you will have all vehicles available then.

Re: Everything Hack

Posted: 09 Sep 2008 17:02
by FooBar
Or you could create that hack yourself by making a newgrf which sets all intro dates to 1920...

Re: Everything Hack

Posted: 09 Sep 2008 19:12
by DaleStan
Some NewGRF sets only provide certain liveries during certain time periods, or otherwise modify the properties of certain vehicles; eg making steam more expensive as time goes on.

Just something to keep in mind.

Re: Everything Hack

Posted: 10 Sep 2008 03:34
by ostlandr
If you mean all the different GRF engine sets, the latest nightly builds allow that ("allow dynamic engine pool"). Only problem with this is, each of the GRFs is a stand-alone, which can lead to balance problems (equivalent engines from different sets having wildly different costs, etc.)

Re: Everything Hack

Posted: 10 Sep 2008 04:05
by DaleStan
No, I mean that the vehicles that one single GRF says, to some extent:

Code: Select all

If currentyear < 1950, $THESE vehicles are available.
Else, if currentyear < 1975, $THOSE vehicles are available
Else, $OTHER vehicles are available
If either the GRF or OpenTTD says the vehicle is not available, then it does not appear, and the GRF cannot be convinced that it is simultaneously 1940, 1970, and 1985. You can only get one of the three choices out of the GRF.

Strictly, "not available" is not something the GRF can say, but it can drive the price and running costs up prohibitively; reduce the capacity, speed, and power; provide different graphics (or graphics options); and otherwise make the vehicle functionally very different depending on the date of purchase.

Re: Everything Hack

Posted: 15 Sep 2008 15:55
by Nictrain123
Could ya please tell me where to look?

Re: Everything Hack

Posted: 15 Sep 2008 16:22
by planetmaker
Nictrain123 wrote:Could ya please tell me where to look?
The TTDPatch Wiki contains all grf specs:
http://wiki.ttdpatch.net/tiki-index.php ... phicsSpecs