Talk about the classic original version of Transport Tycoon.
Prof. Frink
Tycoon
Posts: 3849 Joined: 20 Jan 2003 14:51
Location: Broadstone, Dorset
Contact:
Post
by Prof. Frink » 02 Mar 2004 01:29
SHADOW-XIII wrote: this is completly wrong
if you want to compare them then it could be like that:
TT + World Editor = TTD
I would like to add a coefficient of at least 1.5 to the LHS of that equation
SHADOW-XIII wrote:
(TT + World Editor)*1000000 < TTD + TTDPatch
and I am sure most of people will agree with me
vear
Chief Executive
Posts: 643 Joined: 15 Jan 2004 13:55
Location: Kraków, Poland
Post
by vear » 02 Mar 2004 12:41
SHADOW-XIII wrote: this is completly wrong
if you want to compare them then it could be like that:
TT + World Editor = TTD
(TT + World Editor)*1000000 < TTD + TTDPatch
and I am sure most of people will agree with me
In some cases I like TTO more than TTD... Anyway, TTD is more playbale, but TTO has "something more"
SHADOW-XIII
Tycoon
Posts: 14275 Joined: 09 Jan 2003 08:37
Post
by SHADOW-XIII » 02 Mar 2004 13:31
I wonder what it is that 'something more'
what are you looking at? it's a signature!
GoneWacko
Tycoon
Posts: 8680 Joined: 10 Jul 2002 15:08
Location: Enschede, The Netherlands
Contact:
Post
by GoneWacko » 02 Mar 2004 13:37
SHADOW-XIII wrote:
TT + World Editor = TTD
(TT + World Editor)*1000000 < TTD + TTDPatch
TT+WO != TTD... There are no one way signals, and various other things are not in TT+WO.
GoneWacko . Making [url=irc://irc.oftc.net/tycoon]#tycoon[/url] sexy and exciting since 1784.
Prof. Frink
Tycoon
Posts: 3849 Joined: 20 Jan 2003 14:51
Location: Broadstone, Dorset
Contact:
Post
by Prof. Frink » 02 Mar 2004 16:00
Things that TTO had that TTD didn't:
Larger towns - Solved by Patch
Different graphics - GW: How's the TTOD set coming?
SHADOW-XIII
Tycoon
Posts: 14275 Joined: 09 Jan 2003 08:37
Post
by SHADOW-XIII » 02 Mar 2004 16:26
I agree with Larger Towns ...
about Graphics I don't ... it was a bit diffirent but certainly not better than TTD+TTDPatch
what are you looking at? it's a signature!
Killer 11
Tycoon
Posts: 2463 Joined: 06 Jan 2004 18:38
Location: Kaunas, Lithuania
Contact:
Post
by Killer 11 » 02 Mar 2004 18:05
main thing is the grass it was much better
And it was easier to build a huge network in tto
SHADOW-XIII
Tycoon
Posts: 14275 Joined: 09 Jan 2003 08:37
Post
by SHADOW-XIII » 02 Mar 2004 18:32
Huge network of what ??? roads ?? maybe ....
but TTO networks never will be so huge as those created with TTD+TTDPatch .. for sure
what are you looking at? it's a signature!
Users browsing this forum: No registered users and 17 guests