Assertion on stopping the game
Posted: 20 Jun 2008 16:56
Since a couple of days I get this assertion when I abandon the game, or stop OTTD ( by ctrl-c or with the mouse ).
/ottdsvn/branches/noai/noai/src/ai/ai_threads.cpp:101: void AIFiber::Suspend(int): Assertion `this->state == RUNNING' failed.
I believe I did see these assertions before, but the last months they were gone. Just wondering, is it a bug in Convoy, or in NoAi?
I use Gentoo Linux, own build from svn (updated yesterday).
/ottdsvn/branches/noai/noai/src/ai/ai_threads.cpp:101: void AIFiber::Suspend(int): Assertion `this->state == RUNNING' failed.
I believe I did see these assertions before, but the last months they were gone. Just wondering, is it a bug in Convoy, or in NoAi?
I use Gentoo Linux, own build from svn (updated yesterday).