Feature Request - AITile.IsClearable()
Posted: 14 Jun 2008 12:52
Two things...
1) Can we have an AITile.IsClearable() method to test for things like lighthouses and other player's stuff. I know I could just use DemolishTile() in test mode but in my opinion it seems like better programming style to test a predicate rather than to test for an exception. Thats not really what exceptions are for. I have entered a ticket on Flyspray (#2082).
2) Maybe there should be a sticky for feature requests and bug reports. I know Flyspray is the proper channel (I use an Altiris change request system at work, and I hate it when people request stuff without entering a ticket!!) but I also know that some devs prefer people to enter stuff in the forum. Perhaps there could be a paragraph stating that people should enter issues into Flyspray but that they can also post in the thread if they want a faster response. Just an idea!
Thanks
1) Can we have an AITile.IsClearable() method to test for things like lighthouses and other player's stuff. I know I could just use DemolishTile() in test mode but in my opinion it seems like better programming style to test a predicate rather than to test for an exception. Thats not really what exceptions are for. I have entered a ticket on Flyspray (#2082).
2) Maybe there should be a sticky for feature requests and bug reports. I know Flyspray is the proper channel (I use an Altiris change request system at work, and I hate it when people request stuff without entering a ticket!!) but I also know that some devs prefer people to enter stuff in the forum. Perhaps there could be a paragraph stating that people should enter issues into Flyspray but that they can also post in the thread if they want a faster response. Just an idea!
Thanks