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Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 05:08
by Satan2k
I'm too bad with blender, so i started to make graphics with photoshop.
There are some gui graphs that weren't claimed, so i started to make those in photoshop. Look and tell me if you like it or not
I used gektoo's grass to make those graphics.
(sorry, my english is alittle rusty

)
Lower land : (i think that the first one was too bright, so i remade it)
First one :
64x64 :
22x22 :
The darker version :
64x64 :
22x22 :
It's still WIP, so tell me what you don't like and what must be changed (if needed). If you like it, the other graphs will come : i prefer to know what's wrong before starting the others.
Re: Gui : New graphics (the non claimed pictures)
Posted: 02 Dec 2007 06:46
by Satan2k
I realized while browsing the grf that the green background was not necessary
I made the next icon, take a look
edit : any comment???
Re: Gui : New graphics (the non claimed pictures)
Posted: 02 Dec 2007 10:10
by connan
Nice work, keep on going. I prefer all those NewGrfs which fit perfectly into the original game.
Re: Gui : New graphics (the non claimed pictures)
Posted: 02 Dec 2007 10:29
by Satan2k
Here is the third
If there is nothing to change, i will make the tar archive. I allready encoded those three graphs in openttd and it works
Edit : a first draw for the TNT (it looks miserable, i ll make something better next time)

Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 11:40
by Ben_Robbins_
I can see why you have set the arrows slightly off centre, but I think it may look neater if horizontally the arrows were bang in the middle. Otherwise, good stuff.
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 13:16
by LordAzamath
The leveling land seems too much "elevated". It should be like the others, but it's brighter.
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 19:28
by Satan2k
I can see why you have set the arrows slightly off centre, but I think it may look neater if horizontally the arrows were bang in the middle. Otherwise, good stuff.
Is it better?
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 19:59
by Ben_Robbins_
Yep, that looks nice. Maybe the grass along the back would look nice feathered rather than a dark definite edge? It's up to you though.
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 20:08
by Satan2k
Like this?
or this one?

Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 20:31
by Ben_Robbins_
The feathering is nice on both of them, the equal stroke around the base in your previous icons is better though I think.
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 02 Dec 2007 20:53
by Satan2k
Ok, thanks for the advice, i ll make the "lower land" and "level land" icons
Edit : done
Edit : next one
Edit² : Nothing to change? If thoses graphs are finished, i'll start the others (dynamite, ...)
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 03 Dec 2007 04:15
by Satan2k
Here is a first .tar for those 3 graphics. Works with 0.6.0 beta 1. Just put it in the data folder.
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 03 Dec 2007 17:29
by pavel1269
Satan2k wrote:

I have tried it and:
1) buttoms look for me too dark
2) bug (i am using 11514 so i hope engine haven't changed)
In first attachment. There is only your graphic and its replacing fast buttom and in submenu, only up and down buttoms are replaced.
In second attachment i added new gui. New gui replace bug, but that buttom is still old looking.
In third attachment i renamed submenu01.tar to asubmenu.tar so its loaded in other direction. Bug appear again.
3) good work, look good
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 03 Dec 2007 22:39
by Rysiek
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 05 Dec 2007 02:51
by Satan2k
I am really sorry but at this state, i will not support the nightly. I do not have time to look after every modifications into the grfs and rename/change the files for each builds.
The tar archive was just provided to you to test it by yourself. It is not a final release.
I currently keep my focus on the 0.6.0 beta 1. It is a good base to test the tars and you can even play online with.
I'll keep this archive working for the next "official build" (0.6.xxx). If you want to fix that, you can do it by yourself. Look at the graphic with grfexplorer or grfwizard, and rename the overriding file in the tar by the correct sprite number.
Currently, i am making the other sprites & the anims which require some time. So i dont have the time to fix this archive for each nightly.
Sincerly,
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 16 Jan 2008 07:38
by Dragonling
For keep working of submenu01.tar with 0.6.0b3 rename:
submenu01.tar\sprites\openttdw\1570.png to submenu01.tar\sprites\openttdw\1623.png
Re: Gui : New graphics (the non claimed pictures) (32 bpp)
Posted: 17 Jan 2008 04:10
by SupSuper
My suggestion, just to add a bit more charm (not like the originals), would be to make the tiles in the Raise/Lower icons actually look like they're rising/lowering.
