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Suggestion about grf parameters.
Posted: 08 Apr 2007 22:08
by gkirilov
I am posting this here since the most of the grf coders read this part.
It would be nice to have the grf parameters described in the in-game menu (in the case of OTTD - the NewGRF config menu). This is the place where usually the artists&coders are written.
So if you manage to just add the parameters' description in there for all future sets it would be really handy.
p.s. I know that all parameters for all sets are described in the readme files that come with them but having the description in-game is better.
Posted: 08 Apr 2007 22:54
by Dave
Not to dismiss your idea, I think it's good, but you can't change the parameters in game, can you?
Posted: 08 Apr 2007 23:35
by DaleStan
You can in Open, Dave.
Usually, the number and options for the parameters are too large to fit in a reasonable space, not to mention that formatting in the GRF Status Window is a royal PITA, even when it is possible. Changing the font, for example, is likely to mess up any formatting attempts. Also, READMEs can be translated. Action 8s, for all practical purposes, cannot.
Posted: 09 Apr 2007 18:32
by minime
I have to second that, there's barely enough place to put the copyright info there, I can't imagine trying to fit the docs for all the parameters in any sensible way.
The inability to change the parameters while TTD is running would make it a rather pointless excercise anyway.
Posted: 09 Apr 2007 20:56
by wallyweb
minime wrote:The inability to change the parameters while TTD is running would make it a rather pointless excercise anyway.
Darn! Now I'm going to have to read the readme files.
Just kidding.

I do read them.
Also, after checking the readme files for any parameters, I add a short comment to my newgrf.cfg describing the parameters so that if I want to change something quickly, I don't have to chase down the readme.
Posted: 10 Apr 2007 10:57
by Vloris
minime wrote:The inability to change the parameters while TTD is running would make it a rather pointless excercise anyway.
That's only true for The Patch. In OpenTTD I have succesfully changed some parameters of the TTRS set during a game, and it worked like a charm. Not even a game reload needed.
Posted: 10 Apr 2007 16:27
by minime
You may not have noticed it, but I never mentioned anything about that particular game. Either way, thank you for pointing out the obvious.
Now if you could please explain how that:
a) makes more space for the copyright text
b) allows action 8 to be translated
c) justifies making the TTD and OTTD version of the GRF differ in yet another way
Also, explain what is so hard about Alt-TABbing (or whatever other equivalent your OS may use) to the README when you need to refer to the documentation. I honestly find it hard to believe that you have to fiddle around with the parameters frequently enough to make it a hassle.
minime