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Dutch Tram set
Posted: 10 Sep 2006 14:37
by GameR
i thougd. why not an dutch tram and busses set?
it will look nice next too the dutch train set.
i heard this idea was toughd before but dident workd out.
i only need some volunteers to help drawing and somebody to code it when it's ready

Re: Dutch Busses and Tram set
Posted: 11 Sep 2006 09:16
by Raichase
GameR wrote:i only need some volunteers to help drawing and somebody to code it when it's ready

Best way to do it, is start posting images, stats, timelines, etc etc, as well as start drawing yourself.
Very few people will blindly put their hand up and volunteer for something that there is no information from the sets leader at hand.
So, do the research, and plan out the set, THEN look for volunteers.
Posted: 11 Sep 2006 13:26
by GameR
now than let's start WITH!!!!! posting an image.
this is the standard tram of the htm... stil looking for more info but i stardet drawing
Posted: 11 Sep 2006 13:32
by Hyronymus
If you need info on the HTM I can point you to some sites. Also, DanMack once drew the basic version of the PCC, the old standard tram in The Hague for ~40 years. There will be quite som trams and busses to add but may I suggest you divide the set in 2? 1 tramset and 1 busset should be easier.
Posted: 11 Sep 2006 13:33
by GameR
that's right. let's first make an tramset
and here is the first drawing of my tram
Posted: 11 Sep 2006 14:06
by GameR
stardet drawing the side look.
Posted: 11 Sep 2006 14:22
by GameR
and it's getting more and more

Posted: 11 Sep 2006 14:25
by m4rek
the yellow is a tiuch on the bright side...try toning it down a bit
EDIT: or try big windows
Posted: 11 Sep 2006 14:34
by GameR
thanks for the tip's

Posted: 11 Sep 2006 14:39
by Hyronymus
Please edit your posts instead of double- or multi-posting, GameR. We will still get the message.
Now a non-moderator comment: have you worked through Purno's tutorial on how to draw stuff for TTD? The windows are really to small in all views, it would look a lot better if you made them 2x2 pixels.
Posted: 11 Sep 2006 14:49
by m4rek
and if you cant find his tutorials then theres a link to them under graphics->budding artist - page 1
Posted: 11 Sep 2006 14:55
by GameR
i know i know. in the next version it will have what you said.
Posted: 11 Sep 2006 14:56
by m4rek
whats with the light blue background?
Posted: 11 Sep 2006 14:57
by GameR
dident like the dark one

Posted: 11 Sep 2006 14:59
by Bad Hair Day
Are you even using the TTD pallette?
Posted: 11 Sep 2006 15:03
by GameR
2-10-0 wrote:Are you even using the TTD pallette?
yes. butt at the moment i am using some Basic coulers. going too better the coulers. and the window's are 2 x 2

Posted: 11 Sep 2006 15:07
by DaleStan
GameR wrote:dident like the dark one

Tough.
You can use the correct background, or you can learn to code yourself, but I doubt you'll find many coders willing to deal with colors.
Posted: 11 Sep 2006 15:16
by GameR
okay: restored the back ground.
(note: there colers in it whic arent in TTD pallet)
added some smal minor changes
that was iut for today

still need to do home work
Posted: 11 Sep 2006 15:31
by Redirect Left
GameR wrote:
(note: there colers in it whic arent in TTD pallet)
it wont work then?
Posted: 11 Sep 2006 16:01
by Purno
GameR wrote:(note: there colers in it whic arent in TTD pallet)
Purno's Drawing Tutorials wrote:First thing you need to know if you want to draw any TT graphics, is that you use the colors from the TT Palette only.
What part of that line don't you understand?
If you're being too arrogant to listen to other people, I'm quite sure other people will refuse to help you.
And how come it takes you several edits before you realise you really need to work on those windows, as someone said?