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Tram stops are wierd
Posted: 01 Aug 2006 06:52
by tramman
Could someone help.
I installed the tramtrkw.grf file and the serbian road/tram set and i can build tram tracks but whenever i build a stop it turns out as a ship warf.
Posted: 01 Aug 2006 06:56
by m3henry
a dock? beats me

Re: Tram stops are wierd
Posted: 01 Aug 2006 08:43
by stevenh
tramman wrote:Could someone help.
I installed the tramtrkw.grf file and the serbian road/tram set and i can build tram tracks but whenever i build a stop it turns out as a ship warf.
Please prove that you have succesfully loaded the latest beta of the patch and the GRF in question (tramtrkw.grf)
Posted: 01 Aug 2006 15:45
by Wile E. Coyote

Serbian tram set don't include tram stop graphics, it's really weird. Please post config (savegame, ttdpatch.cfg and newgrf.cfg) to help Patch devs to solve problem (Maybe I coded something wrong?) Can you build any trams? Note that's taster and first tram (Djuro Djakovic 101) is available in about 1957.
Re: Tram stops are wierd
Posted: 01 Aug 2006 19:05
by LittleHelper
tramman wrote:....I installed the tramtrkw.grf file and the serbian road/tram set and i can build tram tracks but whenever i build a stop it turns out as a ship warf.
You may have a look here:
http://www.tt-forums.net/viewtopic.php?p=453761#453761
I didn't follow the topic closely...may be some hints can be found in the other thread.
regards
LH