Problems with drawing & coding new graphics
Posted: 30 Jul 2006 09:28
I've got some problems while drawing and coding new graphics via Purno's Drawing Tutorials and the coding tutorials at wiki.ttdpatch.net, but when coding my graphics via GRFCodec v0.9.9 I get several errors:
I added my images/grf and some in-game screenshots to show the problem.
- When coding my pcx and nfo, grfCodec gives an error: Can't read truecolor pcx. I use grfcodec -e betrain.grf to run grfcodec.
- When coding my pcx and nfo, after saving my pcx as 256 colors with no palette, the default palette or an optimized palette (I use MGI PhotoSuite 4 to encode my png to pcx), GRFCodec gives the error Unrecognized palette with the above action in cmd. After using grfcodec -e betrain.grf -f and testing my grf in TTDPatch 2.5b7, I notice the colors are all messed up.
I added my images/grf and some in-game screenshots to show the problem.