incinerator power plant
Moderator: Locomotion Moderators
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
incinerator power plant
Here is a new industry I just made
It is the incinerator power plant
It accepts mail, goods, and food
It’s great if you need to get rid of these things when your towns won't accept them.
If it doesn’t this is how I created the dat file with locotool
loco tool incps.dat incps.xml
The industry uses the coal power plant as its base component
I can always post the source and any one can post a working dat file for this industry
it is un tested at this time.
It is the incinerator power plant
It accepts mail, goods, and food
It’s great if you need to get rid of these things when your towns won't accept them.
If it doesn’t this is how I created the dat file with locotool
loco tool incps.dat incps.xml
The industry uses the coal power plant as its base component
I can always post the source and any one can post a working dat file for this industry
it is un tested at this time.
- Attachments
-
- incps.dat
- incinerator power plant dat file for locomotion. this is an untested version.
- (351.62 KiB) Downloaded 256 times
- Illegal_Alien
- Tycoon
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Pictures or whatever?
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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
- Railwaymodeler
- Tycoon
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- Location: Wisconsin, USA
Incenerator for mail? Well, that would actually explain a lot for the US Post Office, but anyway, it does seem like a good idea on the surface.
Tell me, going a little deeper, as I'm not too familair with modding LoMo, can new cargos be added without editing the .exe, which, yes, I know is illegal? If towns could output garbage, this thing would have some real use. (Or maybe goods could be a proxy for garabge or something?)
Tell me, going a little deeper, as I'm not too familair with modding LoMo, can new cargos be added without editing the .exe, which, yes, I know is illegal? If towns could output garbage, this thing would have some real use. (Or maybe goods could be a proxy for garabge or something?)
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
- MjD
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Cargo's are controlled by .dats and as such you can create new ones.
::::: WIP -- British Rail Set [BRS] for Locomotion with IA, andel, matloughe, Barry and Jonnie :::::

Researcher for the TTDP BRSet Team. Which is here.
Researcher for the TTDP BRSet Team. Which is here.
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
- redknight4
- Engineer
- Posts: 26
- Joined: 19 Jul 2006 21:16
- Location: Oregon, USA
this is just the beta
if any one wants to help I'm ok with it
I can even post the source files
I can even post the source files
- Seelenquell
- Tycoon
- Posts: 1893
- Joined: 16 Oct 2004 13:42
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the coding is a BIG difference.. and you need only 4 sprites per level 

i did all models/renderings/textures myself. no conversions.
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
- Seelenquell
- Tycoon
- Posts: 1893
- Joined: 16 Oct 2004 13:42
- Location: C:\
yeah PLUS you can build buildings level over level.. you can have for each level another sprite. OR you can model your building as a whole.Samo wrote:the coding is what makes it diff, but i'm talking about gfx, the only true diff is that the gfx r larger, and there's less per element
i did all models/renderings/textures myself. no conversions.
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
- Train-a-Mania
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- Train-a-Mania
- Tycoon
- Posts: 2838
- Joined: 02 Mar 2006 22:56
- Location: Some town in Pennsylvania
- Contact:
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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