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How to modify scenarios to include some vehicles, rails etc?

Posted: 27 May 2006 16:00
by The Fjonis
Hi!

I thought I'd start playing LoMo again after long break. So I downloaded some nice scenarios that I wanted to edit and modify to include the vehicles, rails etc that I have downloaded already. However, in the long run, it gets quite tiresome to have to manually select all the vehicles etc in the scenario editor for each new game I start up.. Is there a way to make these auto select?

Also, sometimes when modifying scenarios (not landscapes, but scenarios with towns, roads etc already on them), it is impossible to un-toggle some types of road and bridges that interfere with the stuff that I want to put in my game in the scenario editor, because they already appear on the map.. Is there a way to cleanse the map of towns, roads etc?

Thanks! :)

Posted: 27 May 2006 16:14
by chevyrider
You could try to delete all bridges and roads by hand with autopauze.
After you have removed them all, unthick them.

Posted: 27 May 2006 16:25
by The Fjonis
chevyrider wrote:You could try to delete all bridges and roads by hand with autopauze.
After you have removed them all, unthick them.
So much work.. :( But the main question is the first one in the previous post; is it possible to avoid having to manually select (toggle) each vehicle you want in a game?

Posted: 27 May 2006 18:14
by chevyrider
You have to select the vehicles ones in a scenario, an give that a specific name like "myvehicles" or something.
Every time you want to use that, load that landscape.
Now you can change the hills and water as much as you like, but you keep your selected vehicles.
Never remove one, only add.

Posted: 27 May 2006 18:58
by The Fjonis
Thing is, I don't like the random generated landscapes -- I prefer to play those landscapes that people make based on real world maps, and then this trick doesn't work. :( Ah well, I suppose there is nothing to do about it then. Just thought I'd ask just in case there was an easier way. Thanks anyway! :)