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network southeast scenario

Posted: 04 Mar 2006 00:59
by busman
goal transport 5,000,000 passengers
br set needed
plus some JKE stuff

please comment

fixed
no modds
challange transport 5,000,000 passengers, no time limit (just have fun)
lets see who can build this part of the Network Southeast the fastest

Posted: 04 Mar 2006 06:35
by Anessen
Ooh nice, I was working on a map covering Brighton too, but then I hit the max towns limit thing. :x

Posted: 04 Mar 2006 08:54
by TheGrew
I have noticed a problem with that screenshot. The train can no longer get out.

Posted: 04 Mar 2006 11:34
by Anessen
(little off topic)
Which bridge are you using there, to make it look like an embankment?

and yeah, the train is stuck on that platform now. You need to extend that side like you did with the other.

Posted: 04 Mar 2006 11:44
by TheGrew
What station is that?

Posted: 04 Mar 2006 16:32
by Steve-O
Which bridge are you using there, to make it look like an embankment?
I don't think that is a bridge...notice the tunneled roads under it...its just raised land..with the grey rock as a texture.

Posted: 04 Mar 2006 22:05
by busman
the train was inbound to the station,

as for the station itself its called station hall 2, i found it on the locomotion-fanpage.net

the part under the station is just raised land, I did this for all the big stations in the london area, as it would have cost a small fortune to clear that much land (if the game will even let you)

thanks for the imput,

i will release another london aera scenario tomorrow, that one will cover the area form dover to southampton to rugby to norhtampton, with london in the middle, with lots of good routes to made covering almost all of the rail companies in the uk.

Posted: 04 Mar 2006 23:07
by Matloughe
a good map. Now for the dreaded question... lol.

Will you release a *Clean* version of it...?

Posted: 05 Mar 2006 00:43
by busman
if you mean "clean" as in no mods, it will be posted on sunday, along with next scenario i"am working on

Posted: 05 Mar 2006 10:07
by Anessen
What we meant was, it has no way of getting back out! The crossovers are too close together to used to cross over the incoming track.

Posted: 05 Mar 2006 14:58
by 3 day
I've circled the area that is causing the problem, just to help.

Posted: 05 Mar 2006 15:04
by LocoMH
U can build diagonal, it's just enough space.

Posted: 05 Mar 2006 18:19
by Anessen
I think I know what you mean, but he hasn't there.

Posted: 08 Mar 2006 00:34
by hongjian
The NSE scenario cannot load as it mention that "SLIGHT2" is missing.

Can anyone assist in where this file can be downloaded from, please. Thank you.

Posted: 08 Mar 2006 04:05
by Plastikman
hongjian wrote:The NSE scenario cannot load as it mention that "SLIGHT2" is missing.

Can anyone assist in where this file can be downloaded from, please. Thank you.
i dont think anyone has gotten this to run yet. so far all his maps have mods that the creator has not listed.

Posted: 08 Mar 2006 14:21
by LocoMH
It looked quite good to me and I dowloaded it but my first shown message was that CL42.xxxxxx was missing - this should be the Warship Class 42 but it showed it again - can someone help me?!

Posted: 08 Mar 2006 20:22
by Matloughe
i have a similar problem on the East Anglia Scenario.

Once again, i implore the creator to produce a 'clean' version of this map i.e. on a fresh install of Lomo.

It seems like a good map, so it's back to you...

Actually... that map looks suspiciously like my London and South East Scenario, it may not be...
Is it possible to see the map of the area please? or a zoomed out view?

Posted: 08 Mar 2006 22:03
by metalangel
I can't wait to have to go into every single town name with the scenario editor and capitalize the first letter... :(

Posted: 09 Mar 2006 15:16
by LocoMH
Oh, not every
:arrow: Eynsford is capitalized! :lol:
However, bit stupid isn't it?

Posted: 09 Mar 2006 15:34
by MjD
hongjian wrote:The NSE scenario cannot load as it mention that "SLIGHT2" is missing.

Can anyone assist in where this file can be downloaded from, please. Thank you.
I think, only think, that SLIGHT2.dat is a streetlight that was added by the 21st Century Mod, not 100% sure, but i think thats where it comes from :roll: