
Is it possible and is there point to do so?

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Patchman wrote:No, neither.
But I think it's pointless so I won't work on it... feel free to do it yourself though or find someone else
Sry what to you mean? my bad english dont let me follow you?stevenh wrote:but you'll have to make a stronger case.
Good reason.... All TTD fans can enjoy evry last minute in longer years! i sugsess its not for myself, but for all TTDPatch players, who want that switch!stevenh wrote:I'm swaying to Josef's side... You need to give a really good reason, ... to convince me ..., as to why it should be coded.
I do. I always have the problem that I simply cannot really use the early steamers in any set, since I'm busy with expanding and creating a network, which usually takes about 20 game years. Once I have created some basic services, it's already the time to switch to electrics and diesels...jacke wrote:Does anyone agree with me?
Same here. Thats why I suggest it.jacke wrote:Whatever trainset I play with, I never have the time to use all the different engines before they get obsoleted/useless![]()
Thats true. We who cant code such thing is easy to say, can you do this or can you do that.jacke wrote:I do see quite some problems with the game balance when using such a switch. It would change yearly profits, and possibly quite some other things such as subsidies and so on... Therefore I understand why nobody wanted to touch it... yet.
That would be nice of You. Thank you!stevenh wrote:I'll do a little research (between hacking trams) and see what I can sort out.
Yeah, please do! I agree with what Jacke said: time runs way too fast to exploit all of the earliest engines, be they steamers or electrics. I usually end up having a cool, complex network about 20 or 30 years after the start of the game, and this rules out the possibility of seeing lots of early steamers run in the game.stevenh wrote:I'll do a little research (between hacking trams) and see what I can sort out.
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