Page 1 of 3
SuperSizing maps
Posted: 09 Dec 2005 12:44
by Karl Townsend
is there any way to supersize maps in loco
its been done in sim city 4
id loe to know how
grtz wolf
Posted: 09 Dec 2005 13:28
by marcf
it is not possible without editing the .exe file, which is illegal.
Posted: 09 Dec 2005 14:12
by Karl Townsend
damm
Posted: 09 Dec 2005 16:25
by Illegal_Alien
Most of the questions you ask are already answered. The

knows more.
Posted: 09 Dec 2005 19:07
by Karl Townsend
the word supersize doesnt give naything
Posted: 09 Dec 2005 19:19
by Illegal_Alien
Try "bigger maps"
Bigger maps
Posted: 10 Dec 2005 19:23
by Jacques
I saw your posts, and I'm also interested. You say "try bigger maps". I wonder where? What program or download are we talking about? Jacques (
j.verheydt@netzero.com).
Posted: 10 Dec 2005 20:06
by Illegal_Alien
No i mean the search term

Posted: 11 Dec 2005 00:09
by marcf
he means dont just use the word 'supersize' to search
try large, big, huge, expanded etc
try maps, levels, scenarios, worlds etc
that would make it easier to find something, becuase 'supersize' isnt a common word
back on topic, no, there are no bigger maps for loco
Posted: 23 Dec 2005 21:07
by LocoMH
But in Rollercoaster Tycoon one could also choose the size of a card. Why not any longer in Locomotion?
Posted: 23 Dec 2005 21:30
by Illegal_Alien
LoMo = Rollercoaster
Yes they look simular, but thats all.
Posted: 23 Dec 2005 22:09
by Karl Townsend
Illegal_Alien wrote:LoMo = Rollercoaster
Yes they look simular, but thats all.
yes but its the same game engine
THAT BASTERD ATARI ILL KILL EM FOR MAKING THAT LISENCE AGRREMENT
Posted: 23 Dec 2005 22:13
by LocoMH
Posted: 23 Dec 2005 22:44
by DJC
Calm down Cheltenham Wolf, they're just trying to protect their business

Posted: 23 Dec 2005 22:47
by LocoMH
But he is right, isn't he!?
Posted: 23 Dec 2005 23:02
by Karl Townsend
but if we mod the exe its still ther product anit it?
Posted: 23 Dec 2005 23:42
by marcf
no.
[quote]END-USER LICENSE AGREEMENT
By opening this package and installing or otherwise using the Software you agree to be bound by the terms of this EULA.
...
GRANT OF LICENSE
...
The Company reserves all rights not expressly granted to you in this EULA.
PERMITTED USES
...
2. You may not decompile, modify, reverse engineer, disassemble or otherwise reproduce the Software.
...
Posted: 27 Dec 2005 00:27
by Bad Hair Day
END-USER LICENSE AGREEMENT
By opening this package and installing or otherwise using the Software you agree to be bound by the terms of this EULA.
...
GRANT OF LICENSE
...
The Company reserves all rights not expressly granted to you in this EULA.
PERMITTED USES
...
2. You may not decompile, modify, reverse engineer, disassemble or otherwise reproduce the Software.
...
Can they actually trace us?
If not, then why worry?
Posted: 27 Dec 2005 11:00
by stafis
well - if you want to mod then you have to be in a country where the EULA is invalid, like sweden...
here in sweden it is not posible to ad clauses to a contract after the time of purchase... - I have to buy the box, then brak the seal (so I can't return it) to read the EULA - therefore it is invalid here in sweden...
- so other than standard copyright issues (witch I have to admit is tricky enough in themselves) - the EULA is just a piece of paper that I can ignore...
Posted: 01 Jan 2006 11:17
by thompson_fan
Same here in Australia.
Although that said i haven't tried to mod the game (due to a lack of computer prgramming skill)
It would be nice to see us be able to edit the exe so we could make larger maps, etc.
I guess we'll just have to wait and see if Atari will ever relise the game code