New Mines

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Prebral
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New Mines

Post by Prebral » 12 Oct 2005 06:59

Because old TTDX coal mines do not look like coal mines in the area where I live, I have recently changed coal mine graphics. I have finally managed to give it form of a .grf (it was just raw main graphics file editing before) via GRD2GRF (with some editing, I hope all descriptions are correct now).
So, here it is...my first GRF.
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coalmine.grf
New coal mine graphics.
(11.88 KiB) Downloaded 1069 times
Last edited by Prebral on 09 Dec 2005 20:21, edited 1 time in total.

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Purno
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Post by Purno » 12 Oct 2005 07:03

Wow, looks cool, great work :!:
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Post by Hyronymus » 12 Oct 2005 07:51

This is a very nice job, Prebral. I'm gonna download and use it for sure!

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Post by SHADOW-XIII » 12 Oct 2005 08:28

great :!:

tip: industries could be released with matching station sprites :wink:
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Post by Hyronymus » 12 Oct 2005 09:10

Tip 1: don't be greedy.
Tip 2: if you like that so much, try making them yourself.

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Post by SHADOW-XIII » 12 Oct 2005 10:26

I have only 1h and 30 minutes for myself everyday
in that time I have to eat & wash myself and prepare to going to bed, I doubt I would finish it next 10th years
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Post by Hyronymus » 12 Oct 2005 11:10

Aww, that stinks :D.

I apologise if I sounded too harsh, Shadow but it was your word choice that put me off. Still, I think we shouldn't overload new artists with requests.

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Post by Louie Armstrong » 12 Oct 2005 13:22

Very nice prebral

i will certainly download it

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Post by Pnaky » 12 Oct 2005 19:45

So cool... :o I like it...

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Post by wallyweb » 12 Oct 2005 20:19

Prebral ... I downloaded and installed your coalmine.grf.
Excellent work. :D

And the nice thing about it is its not an exe that forever modifies my trt files.

So ... what's next? You're not stopping with the coal mine are you?

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Post by Prebral » 12 Oct 2005 20:39

wallyweb wrote:
So ... what's next? You're not stopping with the coal mine are you?
I have done some drawing on CSStations set. It is not finished however, testing alpha release is being coded (not by myself), but it will take a bit more time and also some the stations themselves require more graphic work. There are also some other things in progress (industries, vehicles), but the stations set will be problably released before them.

As for small things like this: there may be something sometimes, just when I will have some spare time...maybe reworking the iron ore mine too.

The problem is, that most of money I earn comes from things I do on my computer and there are no deadlines - except for red account bilance lines. Anytime I turn the computer on, I may either do something profitable (if responsibility wins) or surf the net and do some pixel-2-pixel paintings for TTDX (if the tiny red devil behind my left ear wins). He won this round :twisted:

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Post by wallyweb » 12 Oct 2005 20:55

Prebral wrote:if the tiny red devil behind my left ear wins
Tell the little devil that if he wants to eat, you have to earn a living too. :wink:

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Post by spaceman-spiff » 13 Oct 2005 03:54

Nice work, prebral
Well, back to work, lot's of it in the near future

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Post by Wile E. Coyote » 13 Oct 2005 19:32

Cool :D
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Post by Raichase » 13 Oct 2005 22:27

That looks awesome! Consider it downloaded :D.
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Post by krtaylor » 14 Oct 2005 03:32

Nice mine! Looks very European. It should appear in a larger set for wider circulation - maybe the TTRS Euro version?
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Post by Hyronymus » 14 Oct 2005 08:21

krtaylor wrote:Nice mine! Looks very European. It should appear in a larger set for wider circulation - maybe the TTRS Euro version?
Oy, is Zimmlock considering localised TTRS grf's?

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Post by krtaylor » 14 Oct 2005 13:57

Not that I know of, yet. :mrgreen:

Although, as it is the TTRS has a somewhat Euro flavor to it anyway.
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Post by Hyronymus » 14 Oct 2005 14:16

Yeah, I wonder why :D.

PS: I suggest this was all OT here (I started it and I would like to end it too).

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Post by G-Klav » 16 Oct 2005 19:45

Looks great there! :D

If only someone would redo the iron ore mines too, I'd be set for... A really long time :mrgreen:
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