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Snowline

Posted: 17 Jun 2005 01:02
by krtaylor
As some may know, Patchman released a file "snowline.grf" which allows the snowline to be adjusted up or down. It seems to also allow snow in Temperate climates, but I'm not sure. I think you're supposed to set a numerical parameter indicating where the snowline ought to be, although maybe another GRF or scenario can override that?

Honestly, I don't know how it works, and I haven't seen much about it elsewhere, only that it exists.

So, here's the file, and if people have light to shed on it, here's the place. It's a cool idea anyway!

And if I'm stupid and there's already a thread about it, eh, just post a link and lock the thread, OK? 8)

Re: Snowline

Posted: 17 Jun 2005 06:48
by michael blunck
krtaylor wrote:[...]I think you're supposed to set a numerical parameter indicating where the snowline ought to be, although maybe another GRF or scenario can override that?

Honestly, I don't know how it works, and I haven't seen much about it elsewhere, only that it exists.
It doesn´t need a parameter but o/c for a varied snowline you may supply one. Without, snowline defaults to a height of 7 tiles, though you may specify a parameter in the range [1 ... 15] to get a snowline from lowest to highest.

O/c, another .grf can override that value and in fact "snowline.grf" is just a demonstration that even the temperate climate has a built-in snowline (it´s set to be above max height of mountains) and that the patch would be able to change that value.

OTOH, from my opinion it´s not that useful in temperate because that climate lacks a proper set of trees. Nevertheless, it´s working perfectly for arctic and alpine climate.

regards
Michael

Posted: 17 Jun 2005 07:17
by Wile E. Coyote
Is it any possibility to add something like 'tropic line'?

Posted: 17 Jun 2005 07:44
by DaleStan
The desert status is applied to a single tile, not any particular height level, so, no.

Each tile is either desert, half-desert, or not-desert. Neither desert nor half-desert can become not-desert, nor the reverse, even if the height is changed.

Posted: 17 Jun 2005 13:24
by krtaylor
Concerning the temperate trees, and trees in general, the Japanset has already encountered that limitation. We asked for the ability to have trees change with the seasons, and I suppose snowline status too. But right now the Patch doesn't offer any fancy functions for trees.

Posted: 17 Jun 2005 15:32
by Wile E. Coyote
All clear. Looking forward to see that possibility in Patch. Thanx for information! :D

Posted: 22 Jun 2005 14:22
by Hitperson
I don't know but would it be possible to code a variable value engine in to the snow line to control the snow line just like in the seasons. :?

Posted: 22 Jun 2005 14:38
by prissi
I did that for OTTD (adjusting the snowline with seasons). The artic tree "automatically" followed the summer winter change. Spring could be just the distance to the snowline.

Posted: 22 Jun 2005 14:43
by Hitperson
Ah but is it possible in TTD.

Posted: 22 Jun 2005 14:46
by Patchman
Not yet.

Posted: 22 Jun 2005 16:04
by krtaylor
In other words, it would be part of a "seasons" patch. I imagine that would allow adjusting the snowline, and also allow trees to change with the seasons. Maybe even change the farm fields with the seasons.

Posted: 22 Jun 2005 21:45
by Sanchimaru
It would be quite an interesting addition, given that Michael Blunck's stations do have the platform plants that cycle trhough seasons.