OpenTTD Challenge Spinoff 2 (beta)
Posted: 02 Jun 2005 18:16
The new challenge spinoff!
completely rewritten and a lot more stable, mostly thanks to the OTTD dev team.
For those who do not know what this is:
The Challenge Spinoff adds a goal to the game.
You are the owner of a transport company who has been invited by a country to help develop their cities. The towns need infrastructure, transport services and food and water to grow!
windows users: download the zip file, extract into ottd directory, start the "spinoff 2" executable.
other OSes, download source and compile
features:
- more cargotypes
- more industries
- some more vehicles
- six town classes
- alternative map generation
- towns need specific cargo to grow
- towns are claimed by the player that transports the most cargo to them
- population graph and objective overview windows
- improved industry minimap
- can be installed next to normal ottd
- should work in multiplayer
This is a playtest beta. The game is basically stable, which means that I've not been able to crash it. It still needs severe multiplayer testing, however.
If you find a bug, please post it here, with a description of what you were doing, and a savegame if applicable. Don't use any .grf files other than the standard files.
have fun!
new version (2.02) [13/06/2005]
Fix: It is no longer possible to load scenario's when starting a network game
Fix: 'steel' is now called 'metal' (because it is made from copper ore, iron ore and/or coal)
Fix: no more statues & fountains that drop the population of your town
Fix: when a company closes down, the town claimer statistics are reset for that player
Fix: fund new industries window is now displaying properly
Fix: power now properly increases town growth
Fix: new network identification string "OCS v2.02"
Note [28/04/2006]
OCS will not be updated to the latest version until the New Map Array is complete.
completely rewritten and a lot more stable, mostly thanks to the OTTD dev team.
For those who do not know what this is:
The Challenge Spinoff adds a goal to the game.
You are the owner of a transport company who has been invited by a country to help develop their cities. The towns need infrastructure, transport services and food and water to grow!
windows users: download the zip file, extract into ottd directory, start the "spinoff 2" executable.
other OSes, download source and compile
features:
- more cargotypes
- more industries
- some more vehicles
- six town classes
- alternative map generation
- towns need specific cargo to grow
- towns are claimed by the player that transports the most cargo to them
- population graph and objective overview windows
- improved industry minimap
- can be installed next to normal ottd
- should work in multiplayer
This is a playtest beta. The game is basically stable, which means that I've not been able to crash it. It still needs severe multiplayer testing, however.
If you find a bug, please post it here, with a description of what you were doing, and a savegame if applicable. Don't use any .grf files other than the standard files.
have fun!
new version (2.02) [13/06/2005]
Fix: It is no longer possible to load scenario's when starting a network game
Fix: 'steel' is now called 'metal' (because it is made from copper ore, iron ore and/or coal)
Fix: no more statues & fountains that drop the population of your town
Fix: when a company closes down, the town claimer statistics are reset for that player
Fix: fund new industries window is now displaying properly
Fix: power now properly increases town growth
Fix: new network identification string "OCS v2.02"
Note [28/04/2006]
OCS will not be updated to the latest version until the New Map Array is complete.