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Posted: 15 Dec 2005 13:07
by Snail
Nice sprites all! :!:
I think we can easily get one more trolleybus. Inbus made a trolley version of its popular U210, which is already modeled by George in his Long Vehicles set. Here is a pic (the model is called F140).
I guess it wouldn't be hard to derive it from George's model, with the author's permission!

Posted: 15 Dec 2005 14:52
by Pnaky
I draw first sprites of curve...

Image

What do you thing about it???

Posted: 15 Dec 2005 16:20
by Wile E. Coyote
Wow! :D Very nice! Looking forward to see all of this in game.

Posted: 15 Dec 2005 16:29
by Patchman
I think trolleybusses can be implemented as an alternative style of trams, decided on by which grf file you load. It doesn't seem to make much sense to have both trams and trolleybusses in a game, I think, so trolleybusses would just use the trams feature but without sprites for the rails (or rather transparent 1x1 sprites).

That way you avoid fragmentation of the RV ID space, which would have to shared among three types, and the player gets to choose which type he wants to have in any given game.

Posted: 15 Dec 2005 17:17
by ISA
Pnaky wrote:I draw first sprites of curve...


What do you thing about it???
Better than we all expected, i think! :D

Posted: 15 Dec 2005 20:36
by Wile E. Coyote
Patchman wrote:I think trolleybusses can be implemented as an alternative style of trams, decided on by which grf file you load. It doesn't seem to make much sense to have both trams and trolleybusses in a game, I think, so trolleybusses would just use the trams feature but without sprites for the rails (or rather transparent 1x1 sprites).

That way you avoid fragmentation of the RV ID space, which would have to shared among three types, and the player gets to choose which type he wants to have in any given game.
Yes, it has sence, but I'd rather have trams and trolleys (in many countries there are both), but if it isn't possible, of course, your idea to have alternative trams or trolleys is acceptable. :D (I allways respect will of majority in poll.)

Posted: 16 Dec 2005 22:32
by Wile E. Coyote
New trolleys, and something which might be first tram - it's CKD T4. I need it's data. And, please, suggestions on graphics?
P.S. Sorry for double post, I need help for further work.

Posted: 17 Dec 2005 02:08
by Pnaky
Wile E. Coyote wrote:New trolleys, and something which might be first tram - it's CKD T4. I need it's data. And, please, suggestions on graphics?
P.S. Sorry for double post, I need help for further work.
Wow... Trams and troleys are they good...

You can see there...
They are czech trams in the sprites...

Posted: 15 May 2007 11:52
by Pnaky
After 2 years I continued work on CStramtrackset...

You can see the new depot, rails on road, rails on grass and the caternary... ;)

Image

The tram on screen is Anitra ;)

Posted: 15 May 2007 11:56
by Wile E. Coyote
Catenary is espetially nice :)
And I hope I'll see some progress in trolleybus catenary soon. :wink:

Posted: 15 May 2007 12:14
by Pnaky
Wile E. Coyote wrote:And I hope I'll see some progress in trolleybus catenary soon. :wink:
Don't worry, I must draw only four last spritest when the catenary is build on slopes... ;)

Posted: 16 May 2007 13:21
by doghousedean
Is it possible to make a station/stop for trams yet? I dont know if its something i have done or its not possible yet!

Posted: 17 May 2007 08:13
by Wile E. Coyote
Yes, but only drive-through.

Re: Tram and Trolleybus Discussion

Posted: 12 Apr 2012 12:12
by nobodyelse
Hye,i was just asking if there's a patch or something that adds a 3rd road type to the game so i could make the trolleybus catenary and trolleybuses i've been searching the whole internet and nothing. :(

P.S. Trolleybuses are better than trams cause they can pass by other vehicles. :mrgreen:

Re: Tram and Trolleybus Discussion

Posted: 12 Apr 2012 13:24
by PaulC
nobodyelse wrote:Hye,i was just asking if there's a patch or something that adds a 3rd road type to the game so i could make the trolleybus catenary and trolleybuses i've been searching the whole internet and nothing. :(

P.S. Trolleybuses are better than trams cause they can pass by other vehicles. :mrgreen:
No, it's not currently possible in either TTDP or OTTD. There is a trolleybus grf but it replaces trams and works in the same way, i.e. no overtaking.

Re: Tram and Trolleybus Discussion

Posted: 14 Apr 2012 17:36
by nobodyelse
PaulC wrote:
nobodyelse wrote:Hye,i was just asking if there's a patch or something that adds a 3rd road type to the game so i could make the trolleybus catenary and trolleybuses i've been searching the whole internet and nothing. :(

P.S. Trolleybuses are better than trams cause they can pass by other vehicles. :mrgreen:
No, it's not currently possible in either TTDP or OTTD. There is a trolleybus grf but it replaces trams and works in the same way, i.e. no overtaking.
Are you reffering to the Addi's Trolleybus set,if so then I already have that grf set.and by the way can monorails be replaced with trams or some train tracks to eb raplced with trams? :mrgreen: :mrgreen: :mrgreen:

Re: Tram and Trolleybus Discussion

Posted: 16 Apr 2013 16:16
by Johann
Something for user "Pnaky" you forgot about my proposal concern
"CSTramTrackSet [WIP]" below example

Postscript1:
I write because my account with website: Tycoonez.com:munity is removed

Postscript2: In annex the two additions

Prompt:
Image shows two way traffic streetcar line

Image