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[release] Victoria - On the Move~ (australia)

Posted: 18 Nov 2004 11:12
by pepsi828
Mate, this is the DRY version of Melbourne, Australia

I was lived in geelong, so dunno much the detail about eastern past of victoria, so if there's suggestion, plz tell me. :roll:

I've add some more beaches and different tree type to the scenario map
Should looks better now, still working on the road network in the map.

Posted: 18 Nov 2004 12:38
by PennCentral
That's a nice looking map. I'll have to give it a try. :)

Posted: 18 Nov 2004 16:37
by hubcap
I'd love to play this map but it needs BRDEARTH.DAT and i've searched the forum and cannot find it anywhere (I found slopes but thats not correct), could you release a version that does not need this mod or point me in the right direction to find it.

Posted: 18 Nov 2004 17:26
by GurraJG
hubcap wrote:I'd love to play this map but it needs BRDEARTH.DAT and i've searched the forum and cannot find it anywhere (I found slopes but thats not correct), could you release a version that does not need this mod or point me in the right direction to find it.
Are you sure it's not the slopes? Because it sounds like it to me.

Posted: 19 Nov 2004 04:27
by pepsi828
I think should be either the concrete bridge or some earth tiles.
I'll change it very soon and post the update one...

Posted: 19 Nov 2004 14:35
by hubcap
Thanx :D

Posted: 25 Nov 2004 19:21
by another_lomo_player
Maybe more dessert like climate :?:

Posted: 27 Nov 2004 22:35
by ajy170
looks about right. Just i think some towns could be a bit bigger, but no doubt they will be half the size of the map in no time once you get started :wink:

Posted: 30 Nov 2004 16:22
by pepsi828
I've updated the sceenario file, so it should not have the missing graphic files now, but you need to DIY select the vehicles you want to play with in scenario editor.

I currently play this map with the New Zealand trainset, and seems alrite
Enjoy it Mate~

Posted: 30 Nov 2004 16:26
by pepsi828
By the way, I'm trying to improve/make another melbourne scenario so that I can play with the silly City Loop railway layout in melbourne.

Its really difficult especially all the trains from surburb will have traffic jam in the City. Also, its not working very well with train more than 6 carriage.

Posted: 01 Dec 2004 01:08
by ttdx_artist
another_lomo_player wrote:Maybe more dessert like climate :?:
lol, were you thinking of eatting the scenario? :lol: it's "desert", dessert is what you eat :wink:

Posted: 01 Dec 2004 11:35
by pepsi828
Mate, Not yet have the dessert version...sound like I should put Ayers Rock in Melbourne to fit with the landscape lol~

Just put the file in scenario/landscape folder and edit yr own

The dry version has beaches and .....drier~ have a try~

Posted: 17 Dec 2004 07:16
by tenacioustheforesaken
this map might be of help to you.. cos atm.. those lines.. are... well wrong =\ the broady line doesnt go through footrscray, the geelong line goes through footscray, and the ballarat line doesnt go through st albans

RE: tenacioustheforesaken

Posted: 27 Feb 2005 09:21
by d00mh4mm3r
Hay dude, im making a Victorian map as well way to go... i live near sunshine so i know most train lines (work related) I also have the melways map, does help A LOT... And to all you others, australia is not dessert all over, we do know what grass seeds and water can do.
I had a look at your map, could do with improvement but im fussy with realism and the roads are pee'ing me off hardcore, takes ages as well as rivers etc

Posted: 27 Feb 2005 09:27
by thompson_fan
theres a mention of a New Zealand trainset. where can this be found?

Posted: 28 Feb 2005 01:09
by d00mh4mm3r
Please not, if making an Australian map for Victoria, Change Spencer Street Staion into "Southern Cross Staion" as that is its new name in 2005

Missing Object Data

Posted: 12 Mar 2005 22:52
by Mark26
G'day Mate,

Cool Map. Thanks for Including Healesville (where I live hahaha) Um the problem is that I have downloaded your map. Installed it into the Scenarios bit but when I try to locate it in the Scenarios list its not there but if I double click on it to launch Locomotion it comes up with Missing Object Data CURRAUD with a pretty long id number. I was wondering if you knew how I could fix this one. I'd really like to play it.

Cheers

Mark

Posted: 13 Mar 2005 10:17
by d00mh4mm3r
Mark.. put it in your Landscapes folder, and when u load up locomotion, edit the map, as he probly has mods in the game that you dont, so u have 2 edit what stuff you can use... i do this to all the maps i DL of here as every1 has heaps of different mods

Posted: 14 Mar 2005 08:21
by redback
I have exactly the same problem. Even if I do what you suggest and copy the file to the landscape folder, I still cannot load it into the editor.

It just comes up with exactly the same error that Mark is getting.

Posted: 14 Mar 2005 12:38
by chevyrider
Isn't CURRAUD something like "Currency Australian*"?