Page 1 of 3

[Released]Western Ohio with industries

Posted: 12 Nov 2004 01:58
by PennCentral
After much beta testing, here it is. Loosely based on the Springfield/Dayton Ohio area. Some of the real lines that ran on this map include:
DT&I
PennCentral/Conrail
C&O
B&O
NYC
Erie Lackiwanna
Norfolk and Southern
It's saved with no add-ons, so hopefully it will load up ok for everyone. It has no AI as is, but you could change that in the editor if you wanted to. This scenario will sprout some good looking no hi-rise cities as well.:)
Comments welcome.

http://www.teamtundra.net/stuff/WesternOhioFunFinal.zip

Some screenies:

Image

Image

Image

Image

Image

Image

Posted: 12 Nov 2004 08:40
by Steve
Looks pretty sweet!

Posted: 12 Nov 2004 12:31
by 103er-Fan
Nice, I'm going to try this one out too after this weekend ^^

Posted: 12 Nov 2004 19:45
by Olli
at this "zoom level" it almost looks like sim-city

Posted: 12 Nov 2004 22:17
by Severous
With roads in place its inviting to set up road haulage big time.

I like flat.

Posted: 13 Nov 2004 03:42
by PennCentral
*Important Note*
Was just trying it out in this form myself, and I forgot to turn off these offices. For the best looking cities, do so before you start.

Image

Thanks for the comments. :)

Posted: 13 Nov 2004 04:06
by spaceman-spiff
Ohio is flatter than the Netherlands :P

Posted: 13 Nov 2004 04:13
by PennCentral
When you look on the western horizon from here, you can actually see thunderstorms over Indiana to the west. Flatness brings tornados with it tho. :(

*Edit*
The link now contains the scenario with the offending offices turned off
Sorry for the inconvience.

Posted: 13 Nov 2004 11:08
by Jice
No real challenge, I should classify it as easy rather than medium... but a lot of things to do. I had fun WITH!!!!! it :D

Posted: 17 Nov 2004 20:37
by PennCentral
Would love to see some screenies of your versions of this. Am interested in comparing where you guys think the lines should have went, and where they really were placed. :)

Posted: 18 Nov 2004 17:17
by Seriphyn
thank god, a US scenario which isn't so hilly. well, maybe i haven't looked lol.

nice :wink:

Posted: 19 Nov 2004 22:22
by tangboy5000
Where are all the real town names? Being from Cincinnati, I'm kind of particular about my Ohio scenarios. :wink:

Posted: 20 Nov 2004 16:21
by PennCentral
Well, I would have loved to given the towns the actual names. Look at the industry names, and you can figure them out. :wink:

Posted: 20 Nov 2004 23:11
by Martin
I don't know if I'm stating the obvious here, but you can open the town dialogue box in the editor and click on the town name to change it (like trains etc in the game)

Posted: 21 Nov 2004 07:16
by PennCentral
Hmm. Didn't know that. Haven't really played with the editor much due to lack of time.

Posted: 27 Nov 2004 03:11
by PennCentral
Ok, I feel really stupid now. :oops: 60 hours a week will do that to ya. :P

This version has the correct town names:
http://www.teamtundra.net/stuff/WesternOhio.zip

Posted: 27 Nov 2004 14:39
by Martin
PennCentral wrote:Ok, I feel really stupid now. :oops: 60 hours a week will do that to ya. :P
You shouldn't feel like that - I only found out about renaming towns by accident when I was closing the dialogue box and wasn't very accurate with my clicking! And it doesn't seem to mention this in the manual (even the pdf one)

Anyway I'll download this and have a go 8)

Posted: 05 Dec 2004 10:57
by ttdx_artist
Melkur wrote:
PennCentral wrote:Ok, I feel really stupid now. :oops: 60 hours a week will do that to ya. :P
You shouldn't feel like that - I only found out about renaming towns by accident when I was closing the dialogue box and wasn't very accurate with my clicking! And it doesn't seem to mention this in the manual (even the pdf one)

Anyway I'll download this and have a go 8)
REALLY!!!!????!!!! i found this really obvious, it's just the same as renaming a train, you can even rename a town while playing (i think :? ) much like TTD

Posted: 05 Dec 2004 16:10
by Martin
Well, I don't think you can rename towns in the actual game for some reason, so that's why I didn't realise you could in the editor

Posted: 29 Mar 2006 02:23
by PennCentral
I've been playing around with a newer version of this if anyone would be interested :)