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More disasters.
Posted: 15 Oct 2004 15:13
by ConductorBob
how about some more disasters for those who love them... some even accuring on certain dates..?
Riots
"Accidents"
Town to town warfare?
Gangs
Earthquakes
Fires
Fun stuff...
Posted: 15 Oct 2004 15:54
by Henkie
Great, and they will mess up the competitors and cities to.
That doesn't happen now.
Houdoe
Henkie
Posted: 15 Oct 2004 16:37
by ThorRune
And they can kill youre trains, not only youre rails
Posted: 15 Oct 2004 18:59
by ConductorBob
Yup, though u'd get a warning of sorts...
Posted: 15 Oct 2004 19:22
by rbenevid
Most disasters only destroy some of your infrastructure. I was thinking of different kinds of disasters.
Maybe a disaster that halts industry production. Strikes maybe. Fires on refineries/factories.
When people are pissed on you in some cities, they may blockade some tracks/roads.
I think disasters should be disabled one on one in the patches configuration. For example, I like the truck hijacker aliens, but not the track landers.
just my 2c
Posted: 16 Oct 2004 10:08
by mdhowe
What about derailments and signal failures??
Posted: 16 Oct 2004 10:44
by bociusz
mdhowe wrote:What about derailments and signal failures??
Signal failures would be too hard! Think, it can destroy two of your trains... And in hard mode with 3 train it wouldn't be a funny disaster

Posted: 16 Oct 2004 11:20
by mdhowe
bociusz wrote:mdhowe wrote:What about derailments and signal failures??
Signal failures would be too hard! Think, it can destroy two of your trains... And in hard mode with 3 train it wouldn't be a funny disaster

Well, it is supposed to be a
disaster, isn't it?

Posted: 16 Oct 2004 12:46
by ThorRune
mdhowe wrote:What about derailments and signal failures??
You could pump more money into maintenance, and that wouldn't hapen, but you could also choose to barely or not maintain them, but then that would be way more likely... Eh?
Posted: 16 Oct 2004 17:40
by Born Acorn
rail maintence fees too/ derailment!
Posted: 16 Oct 2004 19:20
by ThorRune
You'd have a slider somewhere
Code: Select all
Cost | - - - - - X - - - - - | Safety
Posted: 17 Oct 2004 15:22
by ConductorBob
Waait... Thats a bit messed up.
Spend more money, less safety? Thats what the slider shows.
Posted: 17 Oct 2004 15:30
by Joker
ConductorBob wrote:Waait... Thats a bit messed up.
Spend more money, less safety? Thats what the slider shows.
He propably means "low costs"
Posted: 17 Oct 2004 16:41
by ThorRune
Oy
emm
Code: Select all
Costley, Safe | - - - - - X - - - - - | Cheap, unsafe
Posted: 18 Oct 2004 12:18
by Joker
Zetor2003 wrote:Oy
emm
Code: Select all
Costley, Safe | - - - - - X - - - - - | Cheap, unsafe
Yep, although I would flip it (cheap = to the left, costly = to the right)

But that's only a tiny detail
Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
Of course, that should increase the maintenance costs significantly
Posted: 30 Oct 2004 19:30
by rini17
What about insurance? That shouldn't be too complicated to program.
We could have more drastical(and funnier) disasters, then....
You'd just have to convince insurance agent that your vehicle was really destroyed by aliens

Posted: 30 Oct 2004 22:15
by ThorRune
Joker wrote:
Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
Ooof, i disagree WITH!!!!! that
Posted: 31 Oct 2004 04:51
by spaceman-spiff
ThorRune wrote:Joker wrote:
Speaking of safety - Would it be possible to implement "anti-crash" technology? Like you have this slider and when you move it to "most safe" (= most expensive), an algorithm would apply preventing crashes. Something like this:
Train will look some squares ahead the route it plans to go and if it finds no signal + square occupied by other train, computer will automatically give stop order to that train and send you a "crash warning".
Ooof, i disagree WITH!!!!! that
Now this is a perfect example off why I don't like you, you disagree and ???????????
You don't say why you disagree
But this realy is how how exist, you like to ping pong, don't you
Posted: 31 Oct 2004 07:59
by MeusH
There must be option:
Bribe aliens to attack opponent

LOL
Posted: 31 Oct 2004 08:02
by Villem
Disaster:Doomsday
What it Does:Destroys all tracks, buildings, road, industries on the whole map, a chance to start again without restarting map(also a way to clean map of opponents..)
What Triggers it:If map is more than 85% filled with railroad tracks or road(not accounting city owned roads)
