Vehicles do not decelerate instantly if accelerating
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Vehicles do not decelerate instantly if accelerating
Not sure if anyones noticed this, but im pretty damn sure that if a vehicle (ive seen it with trains and buses) is accelerating, it wont start to decelerate (due to clicking on stop) until it reaches its max speed..
- metalangel
- Tycoon
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- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
I mentioned this elsewhere, it's infuriating if you're trying to creep a train through a busy junction past a broken down train and it decides to ignore the empty platform in front and changes onto a collision course, you hit 'stop' and it gains another few mph before starting to slow down.
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
Even when set to 'Express'? I've clearly not been paying attention...
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
For some reason, my HST stops at a waypoint station. Granted, the signal is immediately past it, but its orders are set to express and it stops there - shows "unloading at ..." "loading at ..." as well. Even if the train is set to local, when the orders are to 2route through" the station, it shouldn't stop. In most cases, they don't stop, but if they're running too slowly they will stop and try and load.
One more thing - anyone else noticed that when they build a waypoint in the middle of nowhere, somehow it magically accumulates thousands of passengers? I built one with no buildings around on-screen (at 1280x1024) and suddenly 400 passengers arrived. Perhaps the illegal immigrants and asylum-seekers clinging onto the bogeys are trying to change trains there ...
One more thing - anyone else noticed that when they build a waypoint in the middle of nowhere, somehow it magically accumulates thousands of passengers? I built one with no buildings around on-screen (at 1280x1024) and suddenly 400 passengers arrived. Perhaps the illegal immigrants and asylum-seekers clinging onto the bogeys are trying to change trains there ...
Re: Vehicles do not decelerate instantly if accelerating
The reason for this is that vehicles can't seem to stop in the middle of a track piece, they'll always stop at a piece boundary. So it'll keep accelerating for a bit until it needs to slow down for the piece boundary.Archange1 wrote:Not sure if anyones noticed this, but im pretty damn sure that if a vehicle (ive seen it with trains and buses) is accelerating, it wont start to decelerate (due to clicking on stop) until it reaches its max speed..
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
I see. That's insane. That means, in theory, a train going around a broad curve will take longer to stop than one going along a straight bit.
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
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