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Posted: 20 Oct 2005 11:05
by csuke
i've restructured this station more times than i can remember, and the total cost of such is easily into the 100's of millions (thats not including cost of raising/lowering land)

it has 257 trains going through it, the only ones that dont are oil trains as it isnt close enough to the sea for a refinery

Posted: 24 Oct 2005 09:56
by Yoeri
oh yeah! though everybody builds incredibly complex networks, my 'network'
excists of single lines. In fact, i don't even have signals, no junctions at all

Posted: 24 Oct 2005 12:15
by SkiDaDDlE
Just thought i'd post my acheivements as a grand slam for joining up as a noob to this awesome joint.
Hope it brings people to admire it :roll:

I've been a mega fan of the Original TTD since ppl were linking their comps with serial coms :shock: lol.

N E hoo hope i'm not breaking n e rules by posting a few piccies or some other random thing.

Ciao
SkiDaDDlE

PS: The file actually makes my comp run a lil chunky (historic-school AMD 1800+ etc..). Hence i prob. should have not chosen the largest map available...

Posted: 24 Oct 2005 12:44
by Yoeri
omg! can you post a savegame??? that station is HUGE!

Posted: 24 Oct 2005 12:48
by SkiDaDDlE
well i would... i'm not sure if just over 8mb is orright to put up tho :P

And compression looks like a no go either... what if i e-mail?

edit:
OK well the savegame's with webfreakz.nl cause it's so large.

http://openttd.webfreakz.nl/SkiDaDDlE%20Unlimited.sav

Tnx to webfreakz.nl :bow:

Posted: 24 Oct 2005 18:21
by webfreakz.nl
SkiDaDDlE wrote:well i would... i'm not sure if just over 8mb is orright to put up tho :P

And compression looks like a no go either... what if i e-mail?
you could host it at my webspace?

Posted: 24 Oct 2005 23:35
by Teun
/me building HUGE-arse scenario, far from done, but here a wip.

Posted: 25 Oct 2005 02:21
by KoЯsakoff
Here's a piece of mine..
This is just "toying"

Posted: 25 Oct 2005 08:55
by webfreakz.nl
KoЯsakoff wrote:Here's a piece of mine..
This is just "toying"
don't know what your are doing out there, but the trains are just waiting to enter the stations :lol:

Posted: 25 Oct 2005 10:30
by Brianetta
There's something wrong with the plane on the runway in Korsakoff3.png

webfreakz.nl: At least they're queueing evenly for the platforms. Perhaps they get filtered into platform lanes somewhere off to the left hand side?

Posted: 25 Oct 2005 13:35
by webfreakz.nl
Well what about uploading the bigs maps/savegames that where posted here to my FTP account @ openttd.webfreakz.nl ?

Posted: 25 Oct 2005 15:40
by DarkLoki
A pic of the best network i have made in openttd. 67 trains make use of it so it is getting a bit crowded at the moment.

Posted: 25 Oct 2005 16:39
by ThunderAI
Here is a view of my network on the largest map size. My network is comperativly small; however, it brings in the money and i have been working on growing the cities near my main station. I have one main station where all things are brought and then other trains bring goods to the near by towns. Lots more to do though.

Posted: 25 Oct 2005 19:59
by White Rabbit
..did you clear all that land in the middle of the map?
Tree hater.

Posted: 26 Oct 2005 01:38
by ThunderAI
White Rabbit wrote:..did you clear all that land in the middle of the map?
Tree hater.
Yeah... It wasn't cheap!

Posted: 27 Oct 2005 12:29
by DarkLoki
Another pic of my game, i expanded to the south:

Posted: 27 Oct 2005 17:09
by Yoeri
my best game so far. each train has it's own track, and it works great.

Posted: 27 Oct 2005 17:15
by webfreakz.nl
Yoeri wrote:my best game so far. each train has it's own track, and it works great.
that's not very efficient?

Posted: 27 Oct 2005 18:01
by White Rabbit
Why wouldn't it be? Every train has its own little sandbox to play around in and if one decides to break down, the others won't be affected. If you look at the pictures, it is only the tracks that are independent, but stations are heavily shared, so it's not like the AI's 'A to B for every train' kind of network.

Posted: 27 Oct 2005 18:51
by Yoeri
here's the map... i won't rest 'till the whole map is full 8)