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Posted: 20 Feb 2006 06:29
by Tidus97
48 MB! r u crazy. what kind of a tutorial is that!?
i just want a tutorial that teaches BASICS[/url]
Posted: 20 Feb 2006 07:27
by Crazy Vaclav
Born Acorn wrote:I noticed the new Coleman Count/Vickers Viscount on the Wiki, great work. I always liked the Vickers Viscount, and I use it (with small airports always and vehciles never expire) well into the 21st centuary.
Thanks. Needs some windows though.
Tidus97
The tutorials on the site are very good. If you don't want video look at this then.
http://blender3d.org/cms/Getting_Started.246.0.html
Posted: 20 Feb 2006 20:23
by Born Acorn
Tidus97 wrote:48 MB! r u crazy. what kind of a tutorial is that!?
i just want a tutorial that teaches BASICS[/url]
Most people these days can download that in 30 mins.
Posted: 20 Feb 2006 20:35
by hertogjan
I don't think that the restrictive factor is the time you need to download it, but the time you need to read it.
Posted: 20 Feb 2006 20:51
by Crazy Vaclav
Read it? It's a movie.
Posted: 20 Feb 2006 20:56
by hertogjan
To watch it, then.
Posted: 20 Feb 2006 21:41
by Crazy Vaclav
They are around 10-40 minutes each, if I remember it correctly.
Do you think you can learn it in just a minute, or what kind of tutorials are you looking for?
Posted: 20 Feb 2006 23:00
by Archonix
Perhaps he's looking for the one that tells him where the "make a -kin amazin model with a single click" button is.
Posted: 20 Feb 2006 23:01
by Born Acorn
oh. that. That bit is at the very ends of the tutorial, and only appears if you watch all of the tutorial.
Posted: 21 Feb 2006 14:14
by ISA
Born Acorn wrote:oh. that. That bit is at the very ends of the tutorial, and only appears if you watch all of the tutorial.

owned

Posted: 23 Feb 2006 22:21
by Crazy Vaclav
I took a break from making locomotives on the list ( Mostly because there are others who can make them better than I could, and because the ones I might be able to make all look the same. Boring. Boring. Boring.) So I made some for "the future". They are mostly swedish trains. Enjoy.
The first one is the "Iore". The name come from both iron ore, and well.. you know.. Iore. It was made specifically to transport iron ore in northern Sweden. It is the most powerful locomotive we have here.
The second one is a diesel locomotiv, and it is also used in northern Sweden. It is the heaviest of it's type. Weighing in at 150 tons.
Don't know much about the next two, but the first one is just a year old, I think.
The last loco is one found very commonly around here. There are many versions of it, but they basicly all look the same.

Posted: 23 Feb 2006 22:46
by Villem
I think the last loco is a Rc6, or it can be anything from Rc1 to Rc7, as you said, they all look practically the same..
Posted: 24 Feb 2006 00:23
by DmitryKo
It would be a shame if all of these beautiful vector models ended up just as low-res bitmaps
Is there a .MD3 export/import filter for Blender? Does it support GLSL shaders on compatible 3D cards?
Posted: 24 Feb 2006 09:30
by MeusH
Beautiful models, indeed.
Posted: 25 Feb 2006 12:46
by Ben_Robbins_
Really like the last one. You can see the weight of it from how it looks. Windows on the front are really good too. The 150 tonner is wicked at the base, but a little clean on the top.
Posted: 25 Feb 2006 12:56
by Crazy Vaclav
I am afraid I can't take any credit for the windows, as I used the windows from dmh_mac“s saw mill.
About the T-46 (150 tonner). I am not sure what else I could add, as I thought it would be easier to add those lines that goes vertical over the locomotive on the uv map.

Posted: 25 Feb 2006 14:40
by Ben_Robbins_
Treid to find a better image of it, but can't..., In that image the roof is pretty bare, so your model looks pretty acurate. The top of the side cabin bit more of a shaped roof bit, but thats all i can see. Did you model from this image, cause if so, that is bitchin.
Posted: 25 Feb 2006 15:19
by Crazy Vaclav
Yup, that was the main picture I used to try to get the scale right. I also used the picture you see here below for details. Looking more carefully, it looks like there is something black on the roof on the front of the locomotive.
I think the roof of the cabin is pretty acurate, though it might be hard to see. There is a slope and the very edge of the cabin roof.
By the way, on your Eurostar, did you model or paint those "grooves" on the side of it? The reason I ask is beacuse that last locomotive should have grooves too, as you can see from the picture, and I am a little unsure how they should be done. I image that if I model them seperate from the rest of the model, it will be h*ll trying to use uv-mapping.

Posted: 25 Feb 2006 16:37
by Ben_Robbins_
I modelled everything into it, cause its done in max, so i was making it so it could be retextured without much hassel when transfered to blender. They can take a while, but boolean (if blender has it), could work. It was safer to booleen cut the shape, and then extrude the grooves in if nessesery.
Posted: 25 Feb 2006 20:15
by PikkaBird
Crazy Vaclav wrote:Looking more carefully, it looks like there is something black on the roof on the front of the locomotive.
That's a radiator group at the end of the longer hood (looks like a very
small radiator group for the size of the locomotive, but I suppose overheating isn't as much of a problem in Sweden as it is in Australia!) - the roof is presumably a grille with a fan underneath it. There would also be exhaust ports somewhere around the middle of the long hood.