Page 43 of 104
Posted: 20 Jul 2005 20:00
by t0ffluss
Sure, here's the save!

its a 1024x1024 map
we've played for probably 2 - 3 months.. not every day of course.. but its taken us a couple of hours
Regards
EDIT: You guys need to have newgrf's installed.
the files are:
___________________
tempsetpw.grf
tempsetw.grf
cargosetw.grf
___________________
Posted: 20 Jul 2005 20:24
by StavrosG
Can you *PLEASE* convert those big pictures to links?
-They brake the forum page
-they take forever to load.
They're nice, nonetheless
Posted: 20 Jul 2005 20:37
by t0ffluss
StavrosG wrote:Can you *PLEASE* convert those big pictures to links?
-They brake the forum page
-they take forever to load.
They're nice, nonetheless
Sorry dude, not used to... ehm.. having bandwith issues..
fixed it now!
Regards
Posted: 21 Jul 2005 15:37
by WLT
Drifting^^ wrote:Small map network, with lines running thru cities
Drifting.
Is this a random scenario with northeast names, or a map of the northeast of england. If so, could you please post the scenario file. As i live up north and would love to play this.
Posted: 21 Jul 2005 16:48
by jvassie
Hey All, in the near future,
Ill hopefully be posting some pictures from my new game.
First some background info:
The Harzberg Kulmheim Bahnen, or HKB, was inaugurated in 1985 by James Vassie (me!) The HQ was setup at a large town that was to be situated along that line, Nienfeld. This town would soon grow as its transport network gre, soon not just having the mainline, but a suburban line to the town of Stralsfurt in the north. The track is elevayed and is operated by BR 420's operating in 6 car sets. Anyhow, after the grand opening of the mainline in 1988, after 3 years hard planning and construction, 4 BR 120's were built at a far-away BBC/Henschel/Krupp depot. After their transportation here along with mainline coaches and mail vans complete in their red IC livery seen between 1987 and 1995. These were to operate IC services between the two towns, stopping only at a couple of towns.
A few years later, after the booming success of the IC service, the company purchased 4 BR 103's in orient red, to operate the blue and white IR service also on the South Coast route, stopping at several more smaller towns.
Only 1/2 a year later, the company purchased 8 BR 420, 9 car sets, that operate the all-stop service between Harzberg and Kulmheim.
The date is now early August 1992, the company owns 43 trains and 7 buses. The high total of trains is due to the newly setup wood transporting freight line that transports wood straight from the dedicated wood terminal at the Foresty town of Harzberg, alongside the mainline until just after the town of Falkendorf, where it branches off to the north and trundles up towards Waldhorst Sawmill, where the wood is used to make fabulous furniture.
The future plans for HKB are to start a goods service from the Sawmill to the town of Neu Hammünster who are in need of furniture. The station at Nienfeld is over-due for a re-design and hopefully this will be achieved.
I hope you enjoyed the info, i will hopefully post some pictures of it afer i get back from hols.
James
Posted: 21 Jul 2005 17:36
by DaleStan
StavrosG wrote:Can you *PLEASE* convert those big pictures to links?
-They brake the forum page
-they take forever to load.
They're nice, nonetheless
And the same to you, CopperCAT.
Posted: 21 Jul 2005 18:56
by CopperCAT
DaleStan wrote:StavrosG wrote:Can you *PLEASE* convert those big pictures to links?
-They brake the forum page
-they take forever to load.
They're nice, nonetheless
And the same to you, CopperCAT.
I'm sorry, I could not check the forums during the day. I changed it to links now
Savegame and config of the last one (the other one with the big city is 8Mb...) attached. You need the cargosetw.grf to load it, I think.
Posted: 21 Jul 2005 21:57
by White Rabbit
I like the big city the most. It's cute seeing those buses. Don't forget to build mail vans (I couldn't find any) because mail makes more money than passengers.
The networks (Coppercat's and tofluss') also look impressive, although slightly unrealistic because of their huge sizes (the city station is as long as the city!) and the large amount of flatland.
I also got some screenshots (from the save game where I get most of my screenshots from...I just can't fill that map up!

).
Posted: 21 Jul 2005 21:59
by White Rabbit
Last one.
I put towns and industries on low, and most of the map is just...empty. This area is visited only by my planes.
Posted: 22 Jul 2005 06:56
by t0ffluss
White Rabbit wrote:I like the big city the most. It's cute seeing those buses. Don't forget to build mail vans (I couldn't find any) because mail makes more money than passengers.
The networks (Coppercat's and tofluss') also look impressive, although slightly unrealistic because of their huge sizes (the city station is as long as the city!) and the large amount of flatland.
I also got some screenshots (from the save game where I get most of my screenshots from...I just can't fill that map up!

).
Yeah.. I know.. but I just love it that way

if I wanted a realistic network, I would buy my self one of those non-computer game train networks you could build in your attick at home
The fact that you CAN build HUUUGE networks, and just go completly over the line, is quite amusing actually
Regards
Richard!
Posted: 22 Jul 2005 10:22
by lucaspiller
Today the poor residents of Sodingworth faced despair, as their church caught fire.

Posted: 22 Jul 2005 10:58
by CopperCAT
t0ffluss wrote:White Rabbit wrote:I like the big city the most. It's cute seeing those buses. Don't forget to build mail vans (I couldn't find any) because mail makes more money than passengers.
The networks (Coppercat's and tofluss') also look impressive, although slightly unrealistic because of their huge sizes (the city station is as long as the city!) and the large amount of flatland.
I also got some screenshots (from the save game where I get most of my screenshots from...I just can't fill that map up!

).
Yeah.. I know.. but I just love it that way

if I wanted a realistic network, I would buy my self one of those non-computer game train networks you could build in your attick at home
The fact that you CAN build HUUUGE networks, and just go completly over the line, is quite amusing actually
Regards
Richard!
That's what I also like: just building mass networks to see how much I will be able to transport at max.

In that map with the +100000 city, every train had 40 passenger cars, and went from one corner of the map to somewhere in the middle (size 2048*2048)...
Posted: 22 Jul 2005 11:24
by t0ffluss
CopperCAT wrote:t0ffluss wrote:White Rabbit wrote:I like the big city the most. It's cute seeing those buses. Don't forget to build mail vans (I couldn't find any) because mail makes more money than passengers.
The networks (Coppercat's and tofluss') also look impressive, although slightly unrealistic because of their huge sizes (the city station is as long as the city!) and the large amount of flatland.
I also got some screenshots (from the save game where I get most of my screenshots from...I just can't fill that map up!

).
Yeah.. I know.. but I just love it that way

if I wanted a realistic network, I would buy my self one of those non-computer game train networks you could build in your attick at home
The fact that you CAN build HUUUGE networks, and just go completly over the line, is quite amusing actually
Regards
Richard!
That's what I also like: just building mass networks to see how much I will be able to transport at max.

In that map with the +100000 city, every train had 40 passenger cars, and went from one corner of the map to somewhere in the middle (size 2048*2048)...
Yea

I totally agree! building A LOT of trains, and see if the network can take it

hehe
I just love large maps

.. how'd you get that city to that size? .. press expand A LOT of times in the scenario editor?
Richard

Posted: 22 Jul 2005 12:01
by CopperCAT
t0ffluss wrote:CopperCAT wrote:t0ffluss wrote:
That's what I also like: just building mass networks to see how much I will be able to transport at max.

In that map with the +100000 city, every train had 40 passenger cars, and went from one corner of the map to somewhere in the middle (size 2048*2048)...
Yea

I totally agree! building A LOT of trains, and see if the network can take it

hehe
I just love large maps

.. how'd you get that city to that size? .. press expand A LOT of times in the scenario editor?
Richard

Actually, I did not use the editor for that map. Just put some bus-stops around the city and where you want it to expand, put the roads yourself and wait 70 years (gameyears

) Airports also help A LOT. If you really want the map:
http://users.skynet.be/klaasdc/openttd/BigMap2014.sav It is still a "clean" version of the map, just with very big cities, ready to be exploited

Posted: 22 Jul 2005 12:21
by jgilje
Hi CopperCAT,
You need to re-check that URL.
jgilje
Posted: 22 Jul 2005 13:29
by CopperCAT
jgilje wrote:Hi CopperCAT,
You need to re-check that URL.
jgilje
Thx, it's fixed now

Posted: 22 Jul 2005 14:41
by bobingabout
lucaspiller wrote:Today the poor residents of Sodingworth faced despair, as their church caught fire.

that looks cool

Posted: 22 Jul 2005 15:51
by White Rabbit
@lucaspiller: What .GRF are you using for the church?
Posted: 22 Jul 2005 20:27
by PAStheLoD
Hey, very big thanks for those amazing save games!! ;]

new junction
Posted: 23 Jul 2005 19:12
by Ender
this junction was giving me trouble, so a complete redisign was needed.