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Posted: 08 Jul 2005 14:18
by dodo
You've got one hell of an big network white rabbit, I like it

Posted: 08 Jul 2005 14:43
by d00mh4mm3r
white rabbit, your a guy with a plan... hehe, niiiiiccccccceeeeeeeeee (nice)

Posted: 09 Jul 2005 02:19
by FoxAlpha
Hi all,
here are some pics of a game from me and some other Guys.

We have player the Integrated Build I4 for a long time and it was very funny and no big Problems.

We have build a big Network all together, thanks for subsidery and Track sharing.

Posted: 09 Jul 2005 02:22
by FoxAlpha
And here is another sight of the map and the savegame

Posted: 09 Jul 2005 10:03
by TOTOleHero
FoxAlpha wrote: We have player the Integrated Build I4 for a long time and it was very funny and no big Problems.
Sorry but where can we found this Build ? I'm very interesting for shre tracks with other players.

ThanX

Posted: 09 Jul 2005 10:14
by Jump
TOTOleHero wrote:
FoxAlpha wrote: We have player the Integrated Build I4 for a long time and it was very funny and no big Problems.
Sorry but where can we found this Build ? I'm very interesting for shre tracks with other players.

ThanX
right here: http://www.tt-forums.net/viewtopic.php?t=14849

Posted: 09 Jul 2005 11:26
by TOTOleHero
Thanx a lot.

I am really very impatient that that is integrated in the next release with the spinoff version features :P

;)

I love this game.

Thanx to all developpers for their improving.

Posted: 09 Jul 2005 11:32
by White Rabbit
Hey, Foxalpha, can we see a bit of the real network now, instead of just the map? :(

Posted: 10 Jul 2005 14:37
by thany
jamesvassie wrote:13000 population in the city! :D :P
That's like nothing, see screenshot :)

Posted: 10 Jul 2005 14:49
by Villem
thany even that is very small amount, i gone much much farther than that in many games.

Posted: 10 Jul 2005 20:37
by White Rabbit
Some screenshots from multiplayer games. All these crazy things people do... ;)

Posted: 13 Jul 2005 13:50
by White Rabbit
The statistics speak for themselves. Can you believe that one single, misplaced signal caused all that trouble for me? :lol:

Let this be a lesson to us: it doesn't always pay off to put all eggs (stations and tracks) into one basket (network).

Posted: 13 Jul 2005 13:58
by latinoloco
White Rabbit wrote:The statistics speak for themselves. Can you believe that one single, misplaced signal caused all that trouble for me? :lol:

Let this be a lesson to us: it doesn't always pay off to put all eggs (stations and tracks) into one basket (network).
that is kind of funny.. like freaken hilarious... but sometimes it does pay off, if u do the job right ;)

A lesson learnt.

Posted: 14 Jul 2005 00:02
by MHTransport
[quote="White Rabbit"]The statistics speak for themselves. Can you believe that one single, misplaced signal caused all that trouble for me? :lol:

Let this be a lesson to us: it doesn't always pay off to put all eggs (stations and tracks) into one basket (network).[/quote]

That is why I stay away from massive junctions. I prefer to only use T intersections; there simplicity makes them easy to get right. But even still I am bitten by this problem ocassionally.

What would be great would be a little icon over any block that could not be entered or exited.

Posted: 14 Jul 2005 08:42
by White Rabbit
Hey, if you look at my previous screenshots (they're all from the same save game) you'll see that my network is large because the map is large, and the reason why I have so many gridlocks is actually because I DON'T have big junctions to take care of my trains. :P I have only one big station, the rest being smaller 2x5 or 3x6 ones.

Posted: 14 Jul 2005 18:02
by dodo
That's one way to do it yep, but I like overseeable networks, with long straight tracks and big junctions :P :D (as you see in my savegame)

Posted: 17 Jul 2005 10:36
by Drifting^^
Small map network, with lines running thru cities

Posted: 20 Jul 2005 16:30
by t0ffluss
Here's a little game a friend and I have been playing for some time now, the "main" station is currently serving 272 trains. The goal is 400trains on one station :)

heres a couple of screenshots

Image

Image

let us know if you guys want the save game :D (1.9Mb)


FluxXx :)

Posted: 20 Jul 2005 18:55
by CopperCAT
Here's mine:

Biggest city:
http://users.skynet.be/klaasdc/openttd/screen2.png

And here's my most complex piece of art :D But i'm really stuck, I can't add more trains without jams...
http://users.skynet.be/klaasdc/openttd/screen2.png

^^ Very nice t0ffluss, that must have taken a huge amount of work :P

Posted: 20 Jul 2005 19:41
by PAStheLoD
Hey , these are very nice! Can we have the save too? :))