The Ultimate TT Game Repository: version 2

General talk about Transport Tycoon that isn't specific to TTD, TTDPatch or OpenTTD.
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Lakie
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Re: The Ultimate TT Game Repository: version 2

Post by Lakie »

I believe OpenTTD uses a different save format and may not be completely compatible although it is possible Owen could / did code in support for them.

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Re: The Ultimate TT Game Repository: version 2

Post by orudge »

OpenTTD games can be added to the new Repository, but at present, no special data (eg, maps, company info, etc) can be collected from them. This may change at some point in the future.
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Re: The Ultimate TT Game Repository: version 2

Post by AussieNightcrawler »

Hi,

Ok that's fine, the offer is there though... :)
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Re: The Ultimate TT Game Repository: version 2

Post by Pookey »

Excellent work Owen, i've been waiting to test it out...
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Re: The Ultimate TT Game Repository: version 2

Post by orudge »

You'll all no doubt be please to know that I've been doing some more work on the Repository this past few days. I'm now very pleased to announce that the Repository supports OpenTTD games, and can pick out lots and lots of data (even more than most TTDPatch games) from the game to display on the page, including full-sized maps - which, for 2048x2048 maps, can be pretty big! Take a look at this rendering of the World scenario for an example (2048x1024).

Anyway, my intention is that the new Repository should be ready for use at some point this year. It's going pretty well, and I'm hoping I'll get time between now and summer to get things tidied up and ready to go. :)
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Re: The Ultimate TT Game Repository: version 2

Post by Sarvesh50 »

this thing looks great
Last edited by Sarvesh50 on 09 Jun 2008 18:08, edited 1 time in total.
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Re: The Ultimate TT Game Repository: version 2

Post by Sarvesh50 »

orudge wrote:You'll all no doubt be please to know that I've been doing some more work on the Repository this past few days. I'm now very pleased to announce that the Repository supports OpenTTD games, and can pick out lots and lots of data (even more than most TTDPatch games) from the game to display on the page, including full-sized maps - which, for 2048x2048 maps, can be pretty big! Take a look at this rendering of the World scenario for an example (2048x1024).

Anyway, my intention is that the new Repository should be ready for use at some point this year. It's going pretty well, and I'm hoping I'll get time between now and summer to get things tidied up and ready to go. :)
the world scenario looks great !!!
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Re: The Ultimate TT Game Repository: version 2

Post by orudge »

A few screenshots from the Repository, which is still being worked on and should be on course for a release later this year.

Comments, queries, suggestions, etc, all appreciated.
Attachments
Viewing a user profile. The Repository uses the forum's user database.
Viewing a user profile. The Repository uses the forum's user database.
user-profile.png (84.54 KiB) Viewed 1229 times
Seamless integration with the forums where necessary
Seamless integration with the forums where necessary
forum-integration.png (68.75 KiB) Viewed 1220 times
comments.png
Comments from the old site are included where applicable
(56.03 KiB) Downloaded 53 times
Statistics about the most downloaded game, etc, are there too.
Statistics about the most downloaded game, etc, are there too.
statistics.png (16.86 KiB) Viewed 1219 times
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Re: The Ultimate TT Game Repository: version 2

Post by insulfrog »

Looks excellent so far Owen. :)
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Re: The Ultimate TT Game Repository: version 2

Post by Beardie »

Looks great, i like the idea, since i never knew about it till now aswell.
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Re: The Ultimate TT Game Repository: version 2

Post by orudge »

Hmm, I did say this would be done by the end of the year, didn't I... I shall have to find time to get it finished over the next two months!
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