Bigos Pack - Hard Srver Pack (r18781)

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finesse
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by finesse »

For some reason I couldn't upload the zip to the forums, so here's a direct link (http://66.249.5.148/finessegrf.zip 10MB) extract to your Bigos test patch r18467 data folder.

Server running @ 66.249.5.148:7979 - BIGOS Server #2
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Currently running: Bigos Patch Pack (forum link) with custom GRF pack.
win32 binary: bigos_pack_1.2.rar | patch file: 12.patch | GRF's: finessegrfv3.rar
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by DaleStan »

HTTP 403.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by finesse »

DaleStan wrote:HTTP 403.
Should be fixed now, thanks.
Image
Currently running: Bigos Patch Pack (forum link) with custom GRF pack.
win32 binary: bigos_pack_1.2.rar | patch file: 12.patch | GRF's: finessegrfv3.rar
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by Hamilton2007 »

Could you upload the ECS Houses that is needed for the multiplayer game? Can not find it, and can not upload it ingame..
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by planetmaker »

Did you try to obtain them from the server join lobby? If you upload, don't forget the attribution ;-)
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by Hamilton2007 »

Yes tried that, i need version of 6 dec 2009, but have the version of 13 dec 2009 only, the ingame client says can not find missing file when i try to find it that way..

Edit: got it, it was in the finesse folder, but somehow i didn't copy that one file..
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by Hamilton2007 »

Ok, created a company, Hamilton Transport.
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by finesse »

Trams don't seem to be working with the new GRFs in use, so when this game is over there will be a few changes with them. Still got some time before then though, so enjoy.
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Currently running: Bigos Patch Pack (forum link) with custom GRF pack.
win32 binary: bigos_pack_1.2.rar | patch file: 12.patch | GRF's: finessegrfv3.rar
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by bigos »

And how the stability of server? I'm trying to make new version with IS2 and cargo dist but don't have to much time to sit and fix them to work as I want together... If anyone have already combined those two patches to support each other (like link graph from others stations to yours, cargo split for you and other players on same stations etc.) then I could save some time for this... and make full pack without more problems.
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Re: Bigos Pack - Hard Srver Pack(r18410)

Post by petert »

bigos wrote:and make full pack without more problems.
If possible, could you first provide a separate diff file for just the CargoDist + IS patches?
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by bigos »

Had some time and made new version of pack - 1.1.7. Totally removed Patch: Grass growth on unused tracks on of wish some players. IS and Cargo is again in pack but not support each other yet. It will be base for me to make them work together. And yes petert I will link patch file for those two patches separately when I finish. I'm not sure when it will be.
Binaries and patch file can be found in first post.
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by finesse »

Can't wait to test the new version, I've been away for a while so the server hasn't had any changes made yet.. Will get on to that soon. As per Bigos' suggestion, everything people will need will be in my signature.

Will update the server with the new version as soon as I can.

One question Bigos, do you mean that IS and Cargo are in but only 1 can be active in a game?
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Currently running: Bigos Patch Pack (forum link) with custom GRF pack.
win32 binary: bigos_pack_1.2.rar | patch file: 12.patch | GRF's: finessegrfv3.rar
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by bigos »

I meant that Cargo doesn't work like it should on sheared stations. It requires few changes in code - I will look on it when I will have more time. All other futures are as in normal version.
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by Kogut »

I got error.
What is wrong?
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by petert »

As the error states, see section 4.1 of the readme. http://vcs.openttd.org/svn/browser/trun ... e.txt#L187

You need to put a sample.cat in your shared data directory, which is C:\Users\<username>\Documents\OpenTTD\data
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by Rubidium »

petert wrote:As the error states, see section 4.1 of the readme. http://vcs.openttd.org/svn/browser/trun ... e.txt#L187

You need to put a sample.cat in your shared data directory, which is C:\Users\<username>\Documents\OpenTTD\data
Yes, the error states that. However... sample.cat has nothing to do with music sets and OpenTTD works, if properly packaged, without any third party music set. In this case OpenTTD isn't properly packaged. Possibly because the packager doesn't use the methods we provide to gather the right files and as such needs to change his methods each time we (OpenTTD developers) change a tiny thing, like adding the concept of music sets.
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by Tvel »

copy the "gm" folder from another ottd dir. :)
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by Kogut »

I put it, my standard OTTD works, cargodist works... But bigos - error
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by bigos »

Kogut wrote:I put it, my standard OTTD works, cargodist works... But bigos - error
Yea my pack don't have gm folder. Sorry for that. Now should be fine - added missing folders and files to rar file in first post.
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Re: Bigos Pack - Hard Srver Pack (r18684)

Post by petert »

Rubidium wrote:Yes, the error states that. However... sample.cat has nothing to do with music sets and OpenTTD works, if properly packaged, without any third party music set. In this case OpenTTD isn't properly packaged. Possibly because the packager doesn't use the methods we provide to gather the right files and as such needs to change his methods each time we (OpenTTD developers) change a tiny thing, like adding the concept of music sets.
What kind of "packaging" would be needed to enable the bundle to have the /gm with it?
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