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Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Posted: 02 Mar 2011 14:44
by Eddi
does it work if you move it from content_download/ai to data/ai?

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Posted: 02 Mar 2011 16:52
by Henry381
Thanks but still doesn't work. When I go to AI settings there is still only the option to select 'random ai' and then in game it tells me this is a dummy ai. There are still no other AIs to select.

Thanks anyway

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Posted: 04 Mar 2011 16:41
by bkf1
Is there any way to run it in WQVGA on WVGA device (stretched) please?

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Posted: 05 Mar 2011 10:48
by Henry381
Installed r18674 version instead of 0.7.2 and the game can now find the AIs but the problem now is that, no matter what AI (Pathzilla, Convoy etc) I select, I get a "failed to load API compatibility script" error in the AI debug window whenever the AI tries to load so still can't get any AI players, is anyone else having this problem?