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Posted: 13 Feb 2003 10:31
by G-Klav
Daid wrote:And guys, what about the sounds? Can we change those?
We sure can, I have that 'TTD Sound' Program, hang on a sec...

...................................................................................
..................................................................................
....Here it is!!

Posted: 13 Feb 2003 13:42
by G-Klav
krtaylor wrote:You get a decent impression of modern Asian architecture from the Asian buildings in Sim City 2000, if anyone has it (I do, somewhere...)
You mean SC 3000, right?

Posted: 13 Feb 2003 13:43
by mp3Pro
There are asian buildings in the urban renewal kit from simcity 2k

Posted: 13 Feb 2003 13:44
by G-Klav
But there are even more in SC 3000.

Posted: 13 Feb 2003 13:46
by mp3Pro
umm theres a pagoda and some other stuff in rollercoaster tycoon

Posted: 13 Feb 2003 13:51
by G-Klav
Yeah, possible, I haven't seen every theme from RCT, so...

Posted: 13 Feb 2003 13:55
by mp3Pro
I'll see if I can post some screens later.... I'm just getting set back up after reformating yesterday

Posted: 13 Feb 2003 14:37
by Daid
About site for download: http://members.lycos.nl/schoolwerk1/dai ... oyLand.zip
[EDIT]
Oh, link doesn't work, go here: http://members.lycos.nl/schoolwerk1/daid/TTDLX/ and move the arrow on the screen to ToyLand.zip and click on it :)
[/EDIT]

Oh, is there a sound program? I didn't knew that. I left the TT behind me a few years ago, and now i'm picking it up again. Impessive what happend.

And for the PHP/CGi site, well, just file uploads and name posts, but this forum will also be ok :D

Posted: 13 Feb 2003 14:40
by mp3Pro
I agree theres no reson not to use this forum as we already come here.

Posted: 13 Feb 2003 15:11
by krtaylor
Yes, we can use a pagoda for the church. And we can use one of those red Asian gates, or a rock garden, for some of the park/plaza tiles.

Yes, I meant SC3000. I think their Asian buildings are a little generic, but they are a good place to start. Even their apartments buildings/office complexes look subtly different, more concrete-y somehow, but also more random with different looking signs (vertical, not horizontal) and suchlike.

Posted: 13 Feb 2003 15:12
by krtaylor
Is there a sound editing program for TTD? If so, we can use the digitized Japanese train sounds from Microsoft Train Simulator. Unless someone has a better idea.

Posted: 13 Feb 2003 15:16
by krtaylor
Daid, I still can't get the ZIP file. Your page won't let me download it, it gives me an error message, either way I try to get it.

Posted: 13 Feb 2003 16:21
by Daid
G*d d*m, f*cking tripod.

Well, lets see, it's just over 2 MB, so mailing/posting here can't de done. (Why is it so feaking huge :S) I'll put a link at http://members.lycos.nl/schoolwerk1/dai ... Index.html so you can download it (it's at the top)

Also updated my Industry picture, and yes, there was electricity back in 1930. The Purple stuff is just sugjections, and the green underlined stuff can be left in.

[EDIT]Image deleted, saves space on forum[/EDIT]

Posted: 13 Feb 2003 16:24
by SHADOW-XIII
it's good ... but what about electronics in 1930 ???

Posted: 13 Feb 2003 16:29
by G-Klav
I liked those mini mills and the other stuff more, they are more different from the other climates.

Posted: 13 Feb 2003 16:36
by krtaylor
Daid, I hate to be a nag, but I still can't get your file download to work.

My e-mail should accept files of this size, I've done it before. Is it that your mail server won't let you send files this size?

Is anyone else able to download the file, and the trouble is at my end?

Posted: 13 Feb 2003 16:37
by mp3Pro
electronics in 1930?
hmmm
vaccum tubes
crystal radio
kitchen appliances

light bulbs (could involve a silica-tungsten vector & give you a early analog to the vibration proofed cars needed for silicon chips)

Posted: 13 Feb 2003 16:54
by krtaylor
I have borrowed Daid's excellent Toyland organizational chart, and put on it all my proposed industry vectors. I have the file as a vector graphic so I can easily change the labels as we make final decisions, so this isn't set in stone. I tried to adjust the Hi-Tech vector so it doesn't look totally out of place in 1930 - remember, they did manufacture electronic components out of Ore and Sand in 1930 (vacuum tubes and wiring) and also today (silicon chips and, well, wiring). And they had an export market back then like they do today, not as big of course, but it existed.

Posted: 13 Feb 2003 17:09
by SHADOW-XIII
this is the best for now IMO

Posted: 13 Feb 2003 17:30
by Dinges

Code: Select all

Only when city large enough
Do you mean high buildings?

and is it going to be goods or cars?