Graphics for new UK locomotives

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

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Muschi
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Post by Muschi »

But what made I wrong? i've tried it with both *.pals from the zip-folder in palette express, with and without different settings, and after that i simply batched the bmp's to png in psp 8 - without loading a custom pal, because i don't know how and btw is that still necessary?
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Villem
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Post by Villem »

the .pal files are for Paint Shop Pro, and yes you need to load the palettes in it, shortcut for loading palette is Shift+O
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Post by Muschi »

Ok what i've done now:

i've written a script for psp8 with the following steps:

- load bmp
- load lomo.pal
- batch-export to png by using palette-based colors and interlaced mode + script

but it doesn't work.
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Post by qzdcg8 »

If you read my posts you can see that I did NOT use Paintshop to convert the palette - I'm using Palette Express (http://sunshine.ezthemes.com/software/d ... 78&id=1912).

As I explained earlier the steps are:-

1. Load model into LocoTSGfx, size it and generate 136 BMP images
2. Use Palette Express to set the image palette in the lomo.pal file
(you can only do 5 at once - but 30 passes isn;t to bad)
3. Then use Paintshop Pro to batch convert the 136 new BMP's to PNG
4. Use LocoTool to convert XML & PNG's to a DAT file
5. Copy DAT file to ObjData and create a new Scenario including
your new stock.

Incidentally having generated the PNG's for the A4 using Locotool I notice that this loco has 4 frames of animation for each orientation so you can see the rods moving. For your information, the viewer software at the heart of LocoTSGfx supports rod animation for steam engines so I should be able to make it do images in the same way - the A4 image set also seems to be set up completely different to what I generate in LocoTSGfx - if anyone can shed some light on what the orientations should be for a steam engine, I should be able to mod LocoTSGfx to do them...
Attachments
Black5Rods.jpg
Black5Rods.jpg (5.86 KiB) Viewed 5946 times
B5Animated.GIF
B5Animated.GIF (38.38 KiB) Viewed 5941 times
B5Anim.GIF
B5Anim.GIF (12.71 KiB) Viewed 5680 times
Last edited by qzdcg8 on 19 Jan 2005 12:43, edited 1 time in total.
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Shifty Powers
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Post by Shifty Powers »

Looks nice m8, maby you could give some advice for Scrat who is working on the NL set, cause I mis the setamengines there :cry: :cry:
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Hamish McTycoon
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can anybody help me?

Post by Hamish McTycoon »

Hey. ive generated the set of PNG images, and applied the loco.pal as described. everythings looks good, but i cant create a DAT file. How to i get an XML? Can anyone help me? Thanks
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Re: can anybody help me?

Post by Illegal_Alien »

Hamish McTycoon wrote:Hey. ive generated the set of PNG images, and applied the loco.pal as described. everythings looks good, but i cant create a DAT file. How to i get an XML? Can anyone help me? Thanks
Use: http://www.tt-forums.net/viewtopic.php?t=11894
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Post by qzdcg8 »

Here is a patch which fixes the lighting problem (L and Shift/L keys):-

The other thing you can do is see how rod animation works (animated image generation will come next) with the 0,1,2,3 keys

Install the previous version and overwrite the exe from this zip file
Attachments
LocoTSGfx110A.zip
V1.1-0A LocoTSGfx Patch
(44.69 KiB) Downloaded 309 times
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Illegal_Alien
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Post by Illegal_Alien »

Ok, that patch works perfectly, only one little problem:

I have mad a train but it overlaps the other parts of the train (see picture) is there a way to alter that distance?
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overlapping.png
overlapping.png (10.13 KiB) Viewed 5766 times
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Post by lobster »

qzdcg8: you better make a full download of all vehicles that're done, and maybe a website like scrat and oppie.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

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Post by qzdcg8 »

Illegal_Alien wrote:Ok, that patch works perfectly, only one little problem:

I have mad a train but it overlaps the other parts of the train (see picture) is there a way to alter that distance?
There's something wrong in your xml file...

As I've said before, I have virtually no idea how the XML file is constructed apart from the image links and xofs and yofs parameters - there is obviously a parameter somewhere which says how long the piece of rolling stock is and its too short on yours.
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Post by qzdcg8 »

astath wrote:qzdcg8: you better make a full download of all vehicles that're done, and maybe a website like scrat and oppie.
I'm working on allowing Locomotion downloads from my 'trainsim home site (not run by me though)' http://www.uktrainsim.com - this has a file download library that this site really needs...

Pretty soon I will post on here a full list of what MSTS models on http://www.uktrainsim.com have been given permission to be converted to Locomotion images - I can tell you some of the best modellers in the MSTS world have already said yes! I have a list of 544 stock items so far, and they include UK Classes 01,07,08, 20, 22, 24, 25, 31, 37, 40, 41, 42, 43, 45, 46, 47, 55, 56, 60, 76, 77, 90, 117, 153, 158, 165, 166, 170, 205, 220, 221, 313, 325, 334, 357, 365, 370, 375, 377, 413, 414, 421, 423, 438, 465 and 506. Steamers are too numerous to mention, but all CAN have that 4 frame rod animation when I get it sorted.

In the meantime, see http://forums.uktrainsim.com/viewtopic.php?t=37976 for details...
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Post by lobster »

impressive! :P
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Hamish McTycoon
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erm......

Post by Hamish McTycoon »

the program only seems to generate 135 images. is this a problem? is there something wrong with what i'm doing (i dont think there is), or is there a problem with the program?
qzdcg8
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Re: erm......

Post by qzdcg8 »

Hamish McTycoon wrote:the program only seems to generate 135 images. is this a problem? is there something wrong with what i'm doing (i dont think there is), or is there a problem with the program?
000.bmp to 135.bmp equals 136 images - did you miss 000.bmp
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Post by ChrisCF »

qzdcg8 wrote:I'm working on allowing Locomotion downloads from my 'trainsim home site (not run by me though)' http://www.uktrainsim.com - this has a file download library that this site really needs...
Nope, the last thing we need is a sh1tty queue system which only allows you 2kB/s. Well, the last thing besides having actually having to pay before getting in with a shout at downloading. ;)

On a more serious note, nice to see that so many are happy to show some support and share their work (for a change).
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Post by qzdcg8 »

ChrisCF wrote:
qzdcg8 wrote:I'm working on allowing Locomotion downloads from my 'trainsim home site (not run by me though)' http://www.uktrainsim.com - this has a file download library that this site really needs...
Nope, the last thing we need is a sh1tty queue system which only allows you 2kB/s. Well, the last thing besides having actually having to pay before getting in with a shout at downloading. ;)

On a more serious note, nice to see that so many are happy to show some support and share their work (for a change).
Ahem - how else can you run a site supporting a userbase this site can only dream of and support 11 Terabytes of downloads in 3 years - UKTS has thrown out 5000 copies of my 32Mb MSTS route alone over 2 years - thats 160Gb of just my stuff!!! You can get stuff without paying - you just have to queue - depends how bad you want the stock?
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Post by ChrisCF »

11TB of downloads in 3 years is 300GB per month. Quite a few places offer packages with more bandwidth than that for £30-40/month. That's easily affordable even on a small five-figure salary. Consider also CD sales at £4 each. Production costs are nowhere near that, so there's a good margin to be made there.

If the webmasters are sensible souls, then they're buying material in bulk.

Sale of 100 CDs - £400

100 CDs - £12
100 jewel cases - £20
Postage on 50 packages, each containing 2 CDs - £140
100 padded envelopes - £20
100 address labels - £4
100 sheets of white card - £4
10% commission for payment processing: £40

Grand total: £240
Profit: £160

If the userbase is as large as you make out, I imagine the orders come in thick and fast enough that this in itself should pay around 30% of the hosting bill, if not more. Then there's the advertising - again, with such a large userbase, the adverts have a large reach, and therefore getting the CPMs credited pretty quickly.

Anyway, enough of people trying to justify unnecessary profits ...
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Post by qzdcg8 »

You DO need a proper file library though - stuff is littered all over these forums with no way of indexing anything - its just hunt for posts starting [rel] or similar
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Post by ChrisCF »

We do, but not here. This is the TT Forums. ;) A library would certainly be useful, though. Something along the lines of ttdgraphics.cjb.net, but less stupid in its design and more frequently maintained.
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