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Posted: 23 Feb 2006 11:00
by IIyama
Really amazing!!!

I guess it would have been hard due to all the levels of this kind of... 'structure' :D

Posted: 04 Jun 2006 09:01
by Emperor Darth Sidious
I don't think I ever get to build it like in these situations. the realistic factor drops way below zero, nevertheless it's nicely done and all. But i prefer it more realistic like longer and bigger stations on the ground level, it's really a shame that the game designers didn't gave it any realistic factors in anyway. I mean I love the game but the AI sucks, have you seen the way they build a road ? Even when the ai is set to a high level it's still crab. I try to build my trainroutes as realsistic as possible, with double tracks or more but not those extreem levels.

If there was a more simple solution for creating longer and bigger stations without building unnessery tracks wich will take several hours then I would be glad if some one knows how...

Posted: 04 Jun 2006 12:26
by chevyrider
If you read the whole topic, you see that this things where build to find the limits of the game.
It was nerver my intention to make this one realistic. :D

Big Boy

Posted: 04 Jun 2006 12:59
by Emperor Darth Sidious
yeah yeah, but it sure is some challenge. By the way do you know about that US pack ? And if you do, do you know if there is also a train for locomotion wich is known as the "Big Boy". It's a locomotive with double drivers or what's it called.

Picture...

Posted: 04 Jun 2006 14:05
by chevyrider
OT, but take a look at the works of Plastikman:
http://www.tt-forums.net/viewtopic.php?p=436489#436489

Posted: 04 Jun 2006 21:18
by Emperor Darth Sidious
Theanks Chevy, I looked at the given topic but I think people are still working on the train due to the problem with hills and stuff. I hope to see it soon because it is after all one big old time classic steam locomotive.