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Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 25 Nov 2024 22:29
by joehtosis
I could completely change my gameplay to work around this bug and I can even cheat and switch to the AI to delete the tile and replace it myself, or the developer or whoever maintains this could just populate the missing sprite with an already existing asset from the other road tiles as a quick fix until a proper asset can be developed. That's probably going to come off harsh and I apologize for that but I'm just pointing out a missing asset, I'm not interested in jumping through hoops over this.
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 26 Nov 2024 18:52
by VikCZ
joehtosis wrote: 25 Nov 2024 22:29
I could completely change my gameplay to work around this bug and I can even cheat and switch to the AI to delete the tile and replace it myself, or the developer or whoever maintains this could just populate the missing sprite with an already existing asset from the other road tiles as a quick fix until a proper asset can be developed. That's probably going to come off harsh and I apologize for that but I'm just pointing out a missing asset, I'm not interested in jumping through hoops over this.
Yeah, I understand that, but you will have to wait a long time for the missing sprite to be fixed, because nothing much is happening at the moment. Although they wrote on their Facebook (link on the first page) that they are still working on the CZTR, I think this is not their biggest problem. Maybe just use another version of the road, where the city built it for you, but that's up to you. Have a nice day
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 29 Nov 2024 18:05
by belgi
joehtosis wrote: 25 Nov 2024 04:50
Both of the road segments labeled dalnice (1 or 2) both have a NOT SUPPORTED visual error when the road has a four way crossing/intersection.
Creates an eyesore when playing with AI once this road type becomes available.
And the city built it itself? I have never seen a city build a highway-type road on its own... And of course, on a highway-type road there are no - they don't build - cross intersections, but only T-type ones. Otherwise, the highway crosses at an elevated level...
Have a nice day

Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 01 Dec 2024 07:52
by joehtosis
And the city built it itself?
No, these roads were built by player AI.
you will have to wait a long time for the missing sprite to be fixed
Just reported it so the guy is aware. There's no expectations on my end.
That's all.
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 02 Dec 2024 14:28
by belgi
joehtosis wrote: 01 Dec 2024 07:52
And the city built it itself?
No, these roads were built by player AI.
So you'll probably have to tell the AI that it's building those roads badly...
Have a nice day.

Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 13 Dec 2024 15:19
by handis22
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 15 Dec 2024 21:32
by VikCZ
EN: CZTR Houses are not public yet, you have to wait...
CZ: CZTR Domy ještě nejsou veřejné, budete muset počkat...
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 19 Dec 2024 09:23
by hyckor
Zdravim,
Nie je mozne zahrnut do CZTR Rail Set zrusenie limitov rychlosti pre jednotlive trate? Alebo aspon cez parametre menit ich hodnoty? Toto je jediny kvalitny 32bpp graficky set trati, ale tie rychlosti su pre velke mapy problem. dik.
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 20 Dec 2024 18:38
by Argus
VikCZ wrote: 15 Dec 2024 21:32
EN: CZTR Houses are not public yet, you have to wait...
CZ: CZTR Domy ještě nejsou veřejné, budete muset počkat...
I downloaded them just fine, but it doesn't work anymore?
But it's true that this is a very early test version and it will be better to wait.
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 20 Dec 2024 23:43
by VikCZ
Argus wrote: 20 Dec 2024 18:38
VikCZ wrote: 15 Dec 2024 21:32
EN: CZTR Houses are not public yet, you have to wait...
CZ: CZTR Domy ještě nejsou veřejné, budete muset počkat...
I downloaded them just fine, but it doesn't work anymore?
But it's true that this is a very early test version and it will be better to wait.
You probably downloaded it from their Google Drive, right? Judging by the link deletion, they probably didn't like people downloading unfinished versions from there. I have them too, although I haven't played OpenTTD in about 2 years and just check the forums occasionally...
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 21 Dec 2024 10:22
by Argus
Of course, it wasn't anywhere else.
Honestly, I'm not surprised, using unfinished versions can cause problems.

Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 21 Dec 2024 14:19
by belgi
Anyway, they announced that another piece of graphics will be added for Christmas. I'm looking forward to it.
Have a nice day
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 25 Dec 2024 03:22
by belgi
The CZTR set is expanding into a new dimension:
https://bananas.openttd.org/package/new ... 2:56+00:00
Have a nice day everyone!

Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 27 Dec 2024 16:12
by makar0niasty
Now that is a nice Christmas present, thank you! Glad to hear the work is continuing

Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 28 Dec 2024 23:02
by tangens
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 29 Dec 2024 09:44
by hyckor
Hello,
I would like to have a CZTR railtrack, which has the max. speed 350 km/h, but it is shaded in the list of tracks. Is this because of introduce date? or something else? Pls, help. thanx
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 29 Dec 2024 10:07
by VikCZ
hyckor wrote: 29 Dec 2024 09:44
Hello,
I would like to have a CZTR railtrack, which has the max. speed 350 km/h, but it is shaded in the list of tracks. Is this because of introduce date? or something else? Pls, help. thanx
Yes, it is available from 2035.
Happy holidays!
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 30 Dec 2024 11:15
by bassem.90
I really wish to see CZTR aircrafts pack one day
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 30 Dec 2024 12:05
by VikCZ
bassem.90 wrote: 30 Dec 2024 11:15
I really wish to see CZTR aircrafts pack one day
The pack is still work in progress, so maybe one day it will release to public...
Re: [CZTR / 32bpp ] - Czech total replacement
Posted: 30 Dec 2024 12:47
by bassem.90
VikCZ wrote: 30 Dec 2024 12:05
bassem.90 wrote: 30 Dec 2024 11:15
I really wish to see CZTR aircrafts pack one day
The pack is still work in progress, so maybe one day it will release to public...
Thank you so much and best of luck. Is there an estimated time when it will be published ?