Posted: 02 Jul 2003 16:39
Yes, contribute a patch for it and I am sure we will use itSHADOW-XIII wrote:get a source code of TTDPatch and try make it possible yourselfWillC20 wrote:I know that, I want it to be made possible.

The place to talk about Transport Tycoon
https://www.tt-forums.net/
Yes, contribute a patch for it and I am sure we will use itSHADOW-XIII wrote:get a source code of TTDPatch and try make it possible yourselfWillC20 wrote:I know that, I want it to be made possible.
I don't think he would... I doubt that he will work for freeSHADOW-XIII wrote:who knows ... mayhbe Chris will join Developer team
He will not, this is for sure, but with the second part of your suggestion I do not agreeway_2_fun wrote:He wouldn't.He's too good for us.
Well trerrierbly sorry to say that the second part is true there are only 1000 members here (1 quarter not even active) we could pitch in 30$ each but that is no where near enough to produce commercial softwareSHADOW-XIII wrote:He will not, this is for sure, but with the second part of your suggestion I do not agreeway_2_fun wrote:He wouldn't.He's too good for us.
I don't think praying is going to do much good.troopper5 wrote:We certainly do.
Or if all over thoustand members will pray to Chris that he would join up with Josef
Both no way, there isn't any bit free for such a thing and would be very very complex to make possible -> impossibleProf. Frink wrote:I would like to see bridges over diagonal track.
At the moment I have to tunnel under these tracks, which takes up too much space.
Also over tracks with signals.
I heard that there is no space for thatSGWebmaster wrote:Is there any way that a production level could be shown on the power station screen (the one after clicking the industry). The same sort of thing has been done with moretownstats to add details to the town info window. Is this possible?
As far as I'm aware it indeed replaces bits of the code by enhanced code, all within the 'natural' limits of TTD. But what is the use for the productivity rate of an electricity plant? It doesn't produce anything transportable, it's really an endpoint. I think I understand Shadow's reply: you have to create a standard depending on the amount of coal transported to the electricity plant. Say 720 tons of coal / month is 25% but you supply it with 3600 tons of coal / month. Will the productivity rate really be 120%?Petae wrote:so the patch only alters parts of code ???
never thaught of it that way...