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Posted: 14 Nov 2005 09:59
by Raichase
More from 1956, which is where I be at.
Buderim is the next station on the line, to the SW of the previous shot. The aforementioned Comeng stops here, as well as a weekly food train up from Daintree. Due to the grades on this line, the train must be kept short, as diesels are still rather expensive, and the expense is not warranted on such a backwater.
The experts give this new line 5 years to start turning over a profit, or it will be closed down. Money became tight about half way through construction, and so the line was completed, and the cheapest rolling stock used on the line. The Comeng is the newst stock on the line, recyled from a failed commuter service when it was commissioned, at the start of 1956.
Most of the freight stock is re-used stock from old branch lines to plantations or mills that never recovered after the market crashed in 1944/45. Some of the smaller ones blame family that was killed in the war, others just never turned a profit again and closed their doors. This explains all the abandoned branch lines around the place. In other places, production is still down, and trucks have replaced rail.
The oil sidings in the valley, ARE still used, despite the trucks there. These tracks lead onto the main southern corridor (all of the one track it is), and take oil down to the St. Tambaville Refinery, the second largest refinery in the region. The trucks are taking oil to another siding, this one servicing Mareeree Refinery, THE number 1 producer of fuel oil in the region.
This is to ensure that there is as little oil wasted as possible, and to keep on good grounds with the clients

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Posted: 14 Nov 2005 10:08
by Raichase
My kingdom for a glass of fuel oil!
Here is Daintree Flats, now the regions formost city, the largest consumer of food and fuel oil for many a km around. It is home to the biggest food packing plant in the region, as well as boasting the largest population of any other urban area.
To the top right of the shot is Daintree Station. Built larger than needed as a rare act of foresight, it is currently only serviced by one train, the weekly service on the main Southern Line (again, still only one track), hauled by a Pacific.
The line and tunnels leading to the station are part of the old, abandoned fruit line. As the town grew, it was harder and harder to get a passenger line across the town, so the old line was brought up to speed with new signalling and double-tracking. As the original line was still there, it was a rather inexpensive exercise. With the closure of the coal mine, the old fuel oil station was moved north, and there the present terminus exists.
The main station in the centre of the picture services the packing plant, and is busier than it lets on. The line to the lower part of the screenshot is the line from the north, bypassing the town to head south. After Tinakaba, it becomes a single track line, resulting in many a delay by the south bound trains. A triangle type arrangement helps keep trains running in all directions.
Posted: 14 Nov 2005 10:17
by Raichase
Finally, a shot of Tinakaba, the favoured "day out" for Daintree residents. Still possessing the country-town charm, yet with a regular bus service to Dantree, it is the ideal place to go to get out of Daintree. The once a week train to the south also stops here.
The town was founded around the Sugar Mill, built in 1906. It was the first source of business for the nearby packing plant, opened in 1918, with the railway line opened in 1921, when the transport company was founded. The original "Pineapple" locomotive and wagons have long gone, with the Pineapple scrapped at one point when the line closed (between 1944 and 1946). The wagons have since been put to work elsewhere on the network, scattered and split up. Some have been scrapped, and others haul sugar, fruit and food around the place.
Sitting in the town on it's own tracks is the Pineapples replacement when the line re-opened. A Pacific, displaced from passenger duties in 1943 had been stabled until 1946, when it was put to work on sugar duties. When the Southern Express was started, this Pacific was still on sugar duties, so a newer Pacific was purchased for the run south.Thus, this loco, only saw passenger service for a couple of years, and worked freights until the end of it's days.
Recently replaced by a "Sunrise" diesel, it has been preserved here in Tinakaba part for all to see, for the oldies to remember when it worked passenger trains, and for the kids to imagine blowing a plume of smoke at the head of a branch line sugar train, carrying processed sugar produced by their fathers and grandfathers, headed for the big city.
Who knows, one day when the existing Pacific has been worn out, it may be pressed into service once more, at least until business picks up and it is replaced again. In the meantime though, she can rest, watching the kids play, the trains rush by on the mainline (mostly populated by Baldwins, Sunrises and the rare Pacific), and the buses stop off with daytrippers.
Posted: 14 Nov 2005 11:47
by Shifty Powers
Raichase wrote:My kingdom for a glass of fuel oil!
Where did you got those stations from? 'Cause in my New Stations v0.42 is nothing of that size or shape.
Posted: 14 Nov 2005 12:11
by Aegir
Shifty Powers wrote:Raichase wrote:My kingdom for a glass of fuel oil!
Where did you got those stations from? 'Cause in my New Stations v0.42 is nothing of that size or shape.
Ahhh. Thats coz NewStations ain't got nothin' on the might of the P:GS Shadow Release. Pretty much an IRC exclusive. But just because I'm nice:
http://www.bur.st/~aegir/pgs-shadow-release/
/me belches and wanders off to take a shower.
Posted: 14 Nov 2005 13:34
by Born Acorn
It also features the grain loader!

Posted: 14 Nov 2005 14:53
by The Irish
Holy ...
All this new stuff... How cool is that. Great shots from Rai again, as always. Damn I love to have this difficult settings as well. I never ever managed to go bankrupt on my early years, no matter what I did...
Aegir, I took the freedom of dl those stations as well, I'm sure you don't mind, do you?
All this wants me go back playing TTD, after spending the whole three-day weekend, figuring out what simutrans is all about....

Posted: 14 Nov 2005 23:50
by Aegir
The Irish wrote:Holy ...
All this new stuff... How cool is that. Great shots from Rai again, as always. Damn I love to have this difficult settings as well. I never ever managed to go bankrupt on my early years, no matter what I did...
Aegir, I took the freedom of dl those stations as well, I'm sure you don't mind, do you?
All this wants me go back playing TTD, after spending the whole three-day weekend, figuring out what simutrans is all about....

Heck, if ever you want a copy of PGS, just give me a buzz, I've probably got a dev snapshot laying around somewhere.
Glad you peoples like!
Posted: 15 Nov 2005 17:49
by AvAtAr
Aegir wrote:Shifty Powers wrote:Raichase wrote:My kingdom for a glass of fuel oil!
Where did you got those stations from? 'Cause in my New Stations v0.42 is nothing of that size or shape.
Ahhh. Thats coz NewStations ain't got nothin' on the might of the P:GS Shadow Release. Pretty much an IRC exclusive. But just because I'm nice:
http://www.bur.st/~aegir/pgs-shadow-release/
/me belches and wanders off to take a shower.
Thanks!!! Great stations as always from you!
Posted: 16 Nov 2005 14:26
by lobster
Aegir wrote:Heck, if ever you want a copy of PGS, just give me a buzz, I've probably got a dev snapshot laying around somewhere.
Glad you peoples like!
damnit, i work on that set and i don't even get to hear this.

got them now.
Posted: 17 Nov 2005 19:55
by AvAtAr
my main goods delivery station. It accepts coal, Oil, wheat & livestock
I've arranged the platforms like if the raw materials are unloaded they can be transported to the different factory's.
cheers
AvAtAr
Posted: 17 Nov 2005 20:35
by Aegir
AvAtAr wrote:my main goods delivery station. It accepts coal, Oil, wheat & livestock
I've arranged the platforms like if the raw materials are unloaded they can be transported to the different factory's.
cheers
AvAtAr
HOLY s***!
Now
that is a station! Thanks for sharing that screeny!
And Astath, I tend to release things on IRC, development releases that is, because I almost always can get instant feedback. Jump into #tycoon on irc.quakenet.org some day! It'd be great to see you there! If else, just give me a pm if you want to know how far the coding is, and I can send you a preview (Or a link).
Posted: 17 Nov 2005 20:47
by Born Acorn
Woah. Im going to have to cover more industries.
Posted: 17 Nov 2005 20:50
by DanMacK
AvAtAr, nice looking station!!! Looks like a busy/dirty place
BTW Aegir, I'd rename the "coal thing" in PGS Freight to a "Coal Bunker" - Looks more professional

Posted: 17 Nov 2005 20:53
by Aegir
DanMacK wrote:AvAtAr, nice looking station!!! Looks like a busy/dirty place
BTW Aegir, I'd rename the "coal thing" in PGS Freight to a "Coal Bunker" - Looks more professional

Yeah yeah, I'll get around to it.
Posted: 17 Nov 2005 22:41
by Martin
Nice shots, Rai, as always! (Slightly late reply there

)
Posted: 18 Nov 2005 00:05
by Raichase
Aegir wrote:HOLY s***!
Now that is a station! Thanks for sharing that screeny!
Seconded. Bloody awesome.
Melkur wrote:Nice shots, Rai, as always! (Slightly late reply there

)
Cheers mate

. Speaking of late, where are yours?

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Posted: 18 Nov 2005 03:28
by Lloyd Wolf
Hello, I'm new here (though I've been lurking for a couple months), so I'll let my game(s) speak for my skill, or lack of it.
My most recent game was a replay of West County 90201 on a "minimal patch" setting (No new grf's, etc.), it consists of a monorail network that eventually became quite cluttered but still serves a 6k goods factory and 3k goods sawmill.
Posted: 18 Nov 2005 03:59
by Raichase
Lloyd Wolf wrote:Hello, I'm new here (though I've been lurking for a couple months), so I'll let my game(s) speak for my skill, or lack of it.
Welcome!
Thats a pretty impressive set up you've got there! Perhaps you might like to compare extensive junctions in the "Junctions" thread, a couple down this page? Be sure also to share with everyone your savegame, as I'm sure there are a few people intreseted in this kind of logistics.
Me? I'm a branch line man myself, although I rule with an iron fist

.
Seriously, welcome!
Posted: 18 Nov 2005 05:45
by Lloyd Wolf
Thanks, I will post this game once I finished it - it actually started out as a trunk and branch setup, but I kept expanding the loops until the distinct junctions kind of jumbled into one... it was supposed to look more *ahem* elegant when I planned it out.
(Dang, I need that sweatdrop smiley)