Page 345 of 416
Posted: 27 Oct 2005 06:45
by The Irish
OK, as promised, a couple of shots also from the Hamburg and the Hafen area.
First we show the Hafen area in around 1938. Not too much happening yet.
Second pic:
The city of Hamburg nearby has grown steadily since the passenger services have been established to some other major cities. the two commuter lines might have added to that growth also...
Pic three:
And we are back in the harbour, this time, it ten years later, 1949 and the harbour is getting ever more busy. Thyssen, the Steel mill company has increased its production significantly, and heavy Ore trains hauled by powerfull BR45s are making sure that they don't run out of stock.
The steel is hauled by a little line towards the Car-Factory of Volkswagen AG, where early the legendary beetle is produced and shipped out to all over the world.
Posted: 27 Oct 2005 06:52
by The Irish
Ok, last batch for now.
Again an overview of the harbour area, this time in its current state, 1953
First Pic:
We see the western side of the harbour area, where the printing works of Antalis is printing the Hamburger Tagblatt. The Headquaters had been relocated to here, as I wanted to have a good overview of the action around here.
Second Pic:
Back into the heart of the Harbour again. The Deliveries to Thyssen GmbH has been electrified and some Crocodiles are bringing in ever more of the Iron Ore. The BR45s are still around however, as some of the lines are far from being electrified. Also the motorway has gotten well established already, and some competitors are using it to bring in Grain from some farms nearby.
Third and final pic:
the northern part of the the harbour area. Commuter, Fast track, Motorway and busy Freight line, all running in parallel. The Hamburg Hafen area really is a Traffic Hotspot, where everything is coming together.
Posted: 27 Oct 2005 14:00
by HaroldV
Wow. There's been some really great shots recently.
But while y'all are posting
interesting pictures, I haven't yet got over my boring "must ... create ... the ... ultimate ... station" phase, so here I'll inflict some shots of my latest favourite big station type. It's a "
perpendicular 'inline', high-volume, mainline passenger ro-ro, with inline subway feeder service and two-way freight ro-ro delivery". OK?
In a spurious attempt to make these interesting I've taken the shots over time as the station and rolling-stock (USSet) evolve.
red - mainline through-traffic
yellow - passenger train in/out paths
blue - subway
green - freight
Here goes ...
Posted: 27 Oct 2005 14:03
by HaroldV
Continued from above.
(Sorry for making each of these a separate post but no amount of tinkering with the attachment feature will make the pictures appear in the correct order.)
Posted: 27 Oct 2005 14:07
by HaroldV
Continued from above.
(Bah! I'll just bung the last three together; the dates should make the order obvious.)
Posted: 27 Oct 2005 16:49
by Jezulkim

That station is way too cool! I must try something like that in my games.
Posted: 27 Oct 2005 19:28
by ConductorBob
Why the swap back of lanes? Why not continue it as it was to avoid those extra turns?
Posted: 28 Oct 2005 03:40
by HaroldV
Which swap-back? Do you mean the freight lines?
Posted: 01 Nov 2005 15:51
by eis_os
A junction from my current game:
Posted: 01 Nov 2005 15:53
by Purno
Hmm... bridges over tunnel entrances... hmm...
Posted: 01 Nov 2005 16:05
by Rob

NICE.
Would love to be able to use them in my game.
Hmmm, would mean hours of work to change all my crossovers and such though.

Posted: 01 Nov 2005 16:16
by Menno
yes they'd come in very handy, but I'd rather have them a little neater, it seems now that it's no more than a tunnel entrance with a railroad track dumped right on it...
but if noone bothers with
that, I'll shut up and would love use them rightaway
Posted: 01 Nov 2005 22:18
by broodje
I really like this game 'spot the impossible' we should play it more often

Nice new option Eis_os I like it

Posted: 02 Nov 2005 05:18
by satosphere
Ah.
Finally what everybody has been waiting for.
If tunnel entrances are cleaned up, this is one more rich feature of the patch - along with build along slopes, and high bridges.
How long before it snakes its way to an alpha?
Posted: 02 Nov 2005 05:34
by Raichase
Excellent work Oskar - This might be the thing that gets me to play TTD again, for the first time in about 2-3 weeks!
Posted: 02 Nov 2005 07:20
by The Irish
Nice stuff Oskar, always good to see something new again...
Rai, what's happening? Why can't you be bothered atm? Come on, We all love your screenies, you should post some again.
Anyways, Here is another one from Hamburg Hafen, this time, its a traffic warning. One of the trains got hold up a little longer on the junction, with its tail still blocking the crossing.
Traffic is anyways expected to get worse, as a third company has been established, and they will specialize in distribution of goods and food to the neighbouring villages and parts of Hamburg, which didn't see much attention yet. But anyway, its 7am now, lets litsten to the news:
Bob the newsspeaker:
Good morning folks! Welcome to Hamburgs Elbefunk 103FM. It's seven o clock, and here are the main Headlines today.
In Iraq, the death toll of US soldiers has risen now today to more than 2000.
In Berlin, talks are continuing about a "big coalition". Both parties remain silent about the current state of the talks.
In Hamburg, the mayor has initiated a "round table" session about making our city more attractive to live in and to boost tourism.
These were the main headlines, lets go quick to the traffic news, Mike has the latest update:
Mike:
Yes, very good morning to you all. Indeed, traffic is quite busy already around the bigger Hamburg area. on several roads into the city, some delays may occur. Currently the worst is the Aalster road where traffic is backed up as far as Hamburg Kalkwest.
In the Harbour area, fog has been slowing down the traffic dramaticly, not only affecting road users but also the ships and railway operations in the area. There is an unusually big backup of lorries to and from the harbour. The current backlog is until the H-Suedstadt exit, as the traffic is blocked by a closed railway crossing near the Kraft Jacobs AG food plant. Any lorry drivers are requested to wait in parking spaces well before the harbour area. Police is working on getting the traffic moving again soon. Car drivers should not be affected by this as long as they do not want to enter the Harbour area.
This was the traffic update, wish you all a very save journey. Back to Bob...
Posted: 02 Nov 2005 16:38
by jvassie
Lovely!
James
Posted: 02 Nov 2005 18:33
by SuperTycoon
eis_os wrote:A junction from my current game:
Eis_os strikes again! I have to admit I didn't spot that first time, great work Oskar! There were some graphics created for such a feature a while back, I have to go out in 2 mins so i can't post a link to the thread, but it was in TTDP Suggestions!
Posted: 02 Nov 2005 18:51
by lobster
The Irish wrote:Any lorry drivers are requested to wait in parking spaces well before the harbour area. Police is working on getting the traffic moving again soon. Car drivers should not be affected by this as long as they do not want to enter the Harbour area.
and thàt is why i never use road vehicles!
eis_os: wow, amazing!

imagine having some kind of cool graphic for thàt.
Posted: 02 Nov 2005 19:09
by Rob
SuperTycoon wrote:eis_os wrote:A junction from my current game:
Eis_os strikes again! I have to admit I didn't spot that first time, great work Oskar! There were some graphics created for such a feature a while back, I have to go out in 2 mins so i can't post a link to the thread, but it was in TTDP Suggestions!
Yes found them.
Wallyweb made some :
And so dit Oz :
And another very nice one (also from Oz):
