UK Railway Set (UKRS2) Extended graphics contributions
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Re: PJ1K Addon Graphics
Well the Standard Five is pretty much a Black Five so there's no need to duplicate in that respect but I agree, a 4-6-0 is definitely required, these things were pretty important.
Re: PJ1K Addon Graphics
And a black 5 is basically a jubilee with slightly smaller wheels. I'll give it a black sprite for freight if you want.
Mallard, I'll recolour it in the grf, no worries.
Mallard, I'll recolour it in the grf, no worries.

Re: PJ1K Addon Graphics
That sounds like a good idea to me.PikkaBird wrote:And a black 5 is basically a jubilee with slightly smaller wheels. I'll give it a black sprite for freight if you want.
Ok.PikkaBird wrote:Mallard, I'll recolour it in the grf, no worries.

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Re: PJ1K Addon Graphics
Hey, what about adding the APT train in the game as well as a Dual Power (3rd rail or catanery) Eurostar?


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Re: PJ1K Addon Graphics
APT already exists: http://users.tt-forums.net/pikka/wiki/i ... e=BREL_APTNekoMaster wrote:Hey, what about adding the APT train in the game
See this page: http://users.tt-forums.net/pikka/wiki/i ... ere_in_TTONekoMaster wrote:Dual Power (3rd rail or catanery) Eurostar?
However I think Pikka has said he wouldn't mind seeing it in the addon set....PikkaWiki wrote:A French high-speed train the use of which is very limited in the UK; for this reason I decided not to include it.
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Re: PJ1K Addon Graphics
BTW, has my 313 been "accepted" for the addon set? It's not on the Wiki yet...
I was thinking about having a go at drawing the Eurostar and possibly the "Mercury" concept-train. It would be nice if the track set could contain "high-speed rails" for these trains (concrete-based rail with catenary, for speeds in excess of 140MPH).
If I draw the Mercury, I'd be to NARS specifications, due to the design being specifically for HS lines with a larger loading gauge, so it would be good if it were restricted to these lines.
In fact, if we had HS rails, then the only vehicles I'd allow on them would be the A-Train, Eurostar, Mercury and possibly the APT.
Maybe I'll also have a go at drawing the HS rails...
I was thinking about having a go at drawing the Eurostar and possibly the "Mercury" concept-train. It would be nice if the track set could contain "high-speed rails" for these trains (concrete-based rail with catenary, for speeds in excess of 140MPH).
If I draw the Mercury, I'd be to NARS specifications, due to the design being specifically for HS lines with a larger loading gauge, so it would be good if it were restricted to these lines.
In fact, if we had HS rails, then the only vehicles I'd allow on them would be the A-Train, Eurostar, Mercury and possibly the APT.
Maybe I'll also have a go at drawing the HS rails...
Re: PJ1K Addon Graphics
Personally I don't think HS rails would fit in well with UKRS2, if so I'd say as a second add on GRF or activate-able via parameter. As for the other trains you mention, I think the more the merrier, the Mercury would be an interesting idea and there sure is demand for a euro star.mallardtheduck wrote:BTW, has my 313 been "accepted" for the addon set? It's not on the Wiki yet...
I was thinking about having a go at drawing the Eurostar and possibly the "Mercury" concept-train. It would be nice if the track set could contain "high-speed rails" for these trains (concrete-based rail with catenary, for speeds in excess of 140MPH).
If I draw the Mercury, I'd be to NARS specifications, due to the design being specifically for HS lines with a larger loading gauge, so it would be good if it were restricted to these lines.
In fact, if we had HS rails, then the only vehicles I'd allow on them would be the A-Train, Eurostar, Mercury and possibly the APT.
Maybe I'll also have a go at drawing the HS rails...
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Re: PJ1K Addon Graphics
Considering this announcement http://www.railnews.co.uk/news/general/ ... ed-in.html, maybe I should do a ICE3/Velaro based train for this set...
Re: PJ1K Addon Graphics
I always seam to end up drawing for this set
Well anyways, I don't think this new one is particularly fancy (or finished) and in my mind needs more work and tweaks, but I don't quite know what to change, hopefully I'll get some useful feedback here before I go and spend too much time puzzling it myself.
The train is supposed to be the SR King Arthur class ( http://en.wikipedia.org/wiki/LSWR_N15_class )
Thanks,
Lawton27
EDIT: removed picture making changes
Et: Better, I actually can't think of changes now.

Well anyways, I don't think this new one is particularly fancy (or finished) and in my mind needs more work and tweaks, but I don't quite know what to change, hopefully I'll get some useful feedback here before I go and spend too much time puzzling it myself.
The train is supposed to be the SR King Arthur class ( http://en.wikipedia.org/wiki/LSWR_N15_class )
Thanks,
Lawton27
EDIT: removed picture making changes

Et: Better, I actually can't think of changes now.
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Re: PJ1K Addon Graphics
Hey, nice work, I hope to see this in the game eventually :3lawton27 wrote:I always seam to end up drawing for this set![]()
Well anyways, I don't think this new one is particularly fancy (or finished) and in my mind needs more work and tweaks, but I don't quite know what to change, hopefully I'll get some useful feedback here before I go and spend too much time puzzling it myself.
The train is supposed to be the SR King Arthur class ( http://en.wikipedia.org/wiki/LSWR_N15_class )
Thanks,
Lawton27
EDIT: removed picture making changes
Et: Better, I actually can't think of changes now.


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Re: PJ1K Addon Graphics
Thanks, I'm glad it looks alright on first impressions what I really need feedback for is the diagonal views, in the attached image left is what the tender is currently like and right is one pixel lower, I can't decide, personally I think one looks too big and the other too small...
Any opinions?

Any opinions?
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Re: PJ1K Addon Graphics
The left one looks better.
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Re: PJ1K Addon Graphics
The left one looks better since it looks more like it can hold something rather then the right one which looks way too small.lawton27 wrote:Thanks, I'm glad it looks alright on first impressions what I really need feedback for is the diagonal views, in the attached image left is what the tender is currently like and right is one pixel lower, I can't decide, personally I think one looks too big and the other too small...![]()
Any opinions?


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Re: PJ1K Addon Graphics
Got a request...
(I prefer to draw than request graphics, but my mum gave me a note so it's ok this once!)
It would be nice to have a faster, slightly more powerful diesel shunter for trip workings, something like the class 14 that was in the UKRS 1 add-on set (650HP, 40mph). Or an industrial bo-bo diesel...
(I prefer to draw than request graphics, but my mum gave me a note so it's ok this once!)
It would be nice to have a faster, slightly more powerful diesel shunter for trip workings, something like the class 14 that was in the UKRS 1 add-on set (650HP, 40mph). Or an industrial bo-bo diesel...
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
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Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
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Re: PJ1K Addon Graphics
Wow, that thing looks Ugly but it gets the job done right?andythenorth wrote:Got a request...
(I prefer to draw than request graphics, but my mum gave me a note so it's ok this once!)
It would be nice to have a faster, slightly more powerful diesel shunter for trip workings, something like the class 14 that was in the UKRS 1 add-on set (650HP, 40mph). Or an industrial bo-bo diesel...


Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
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Re: PJ1K Addon Graphics
The teddy bear, ugly? How dare you, madam!
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Re: PJ1K Addon Graphics
It reminds me of the ugly Alco C415PikkaBird wrote:The teddy bear, ugly? How dare you, madam!


Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
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Re: PJ1K Addon Graphics
Hello gentlemanly gentlemen,
Here is a sneak preview of some locos which aren't going to be in the addon set.
Sorry to DanMacK whose EF1 I badly coloured into what appears to be a powered tender.
Here is a sneak preview of some locos which aren't going to be in the addon set.
Sorry to DanMacK whose EF1 I badly coloured into what appears to be a powered tender.
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<+Raichase> ugh, I just ate some of my beard D:
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Re: PJ1K Addon Graphics
Emphasis mine. We may hope that the typo gremlin took over there?Singaporekid wrote:Here is a sneak preview of some locos which aren't going to be in the addon set.

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