Posted: 08 Sep 2004 07:10
Yes, another quick one at http://www.ttdpatch.net/src/
This one fixes the newstations display problems, and (hopefully) the problem causing desynchs in multiplayer games when one player sells a vehicle and then buys a new one (the order index didn't get copied properly).
Csaba has also fixed the problem with town populations, and new town name schemes getting reset to German when going back to the title screen.
I've decided to release this alpha now because I'm going to get Locomotion tomorrow and might not have time for much else for a while
Josef.
All changes in 2.0.1 alpha 37 (September 8, 2004):
This one fixes the newstations display problems, and (hopefully) the problem causing desynchs in multiplayer games when one player sells a vehicle and then buys a new one (the order index didn't get copied properly).
Csaba has also fixed the problem with town populations, and new town name schemes getting reset to German when going back to the title screen.
I've decided to release this alpha now because I'm going to get Locomotion tomorrow and might not have time for much else for a while

Josef.
All changes in 2.0.1 alpha 37 (September 8, 2004):
- fixed incorrect newstations graphics display (problem with setting prop 09 for multiple IDs in the same action 0)
- by Csaba:
- Fix for negative town populations (it was my fault breaking Marcin's code)
- Fix town name styles always reverting to German on the title screen
- New property 44 for houses to get number of buildings of same type in the town/whole map (allows a more general solution for limiting number of buildings instead of church/stadium flags)
- fixed multiplayer desynch when selling an engine and buying a new one