River waterside(riverbanks) additions requested

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Red.xiii
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Post by Red.xiii »

Rob wrote:Image
Amazing work!!!!!
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Post by Sleepie »

Awesome artwork Michael as always. :)
If I'm not mistaken there is also an teaser of DBSet v0.9 in that pic, like that one in Wile's thread yesterday, really nice ;)
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Post by AndersI »

It seems the patch devs and the graphic artists are adding yet another dimension to this game. Will it ever stop? (I hope not).

Will those river tiles let me have a lake at higher altitude?
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Post by Dave »

I think I am about to explode.

This is amazing.
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Post by eis_os »

Currently they cost the same, ups they should cost the same as canals tiles.
Maybe we can introduce a cost multipler action variable, not sure yet...

Well, if you only use one tile, you have a small round lake... You are still a bit limited to the squarish ttd world, I don't think big lakes will look that good...
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Post by broodje »

they will look great compared to having no lakes at all.
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Post by michael blunck »

AndersI wrote:Will those river tiles let me have a lake at higher altitude?
Why not? And with a varying snowline, you Swedes may even get frozen lakes. 8)

regards
Michael
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Post by AndersI »

michael blunck wrote:And with a varying snowline, you Swedes may even get frozen lakes. 8)
Is that a promise?
:-)

As a side note: It is very seldom that the lake Vättern is completely frozen, even if there's a long, cold winter. About once in ten to fifteen years, I think. Actually, I only remember two winters when it was, but as I don't live near it anymore (the last 27 years), I don't keep a record...
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Post by wallyweb »

AndersI wrote:
michael blunck wrote:And with a varying snowline, you Swedes may even get frozen lakes. 8)
Is that a promise?
:-)

As a side note: It is very seldom that the lake Vättern is completely frozen, even if there's a long, cold winter. About once in ten to fifteen years, I think. Actually, I only remember two winters when it was, but as I don't live near it anymore (the last 27 years), I don't keep a record...
Lots of frozen lakes in Canada ... even the Great Lakes ...
Its been asked but there seems to be lacking an answer ... Will the lakes be available in the scenario editor?
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Post by Dave »

LAKES! FROZEN LAKES!

:O UNABLE TO COMPUTE!
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Post by athanasios »

And in toyland we could have cotton candy frozen lakes. 8)
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Post by SuperTycoon »

Awesome work with the graphics (as always) Micheal, and awesome work with the code Eis_os! Can these rivers only be created tile-by-tile in the scenario editor, or do they randomly flow downhill from a specified starting location.

If they can flow downhill from a specidied starting location how do we stop them flooding towns and cities? If this is how they will work can we have a sign cheat to "spawn" a new river in our existing games?

Keep up the great work!
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Post by SHADOW-XIII »

awesome :shock:
both of you Oskar and Michael will never stop amaze me, great work
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Post by Red*Star »

michael blunck wrote:
AndersI wrote:Will those river tiles let me have a lake at higher altitude?
Why not? And with a varying snowline, you Swedes may even get frozen lakes. 8)

regards
Michael
It looks kinda unnatural, but that's probably just because these new watersides are so round an smoothy in contrast to the hard 45°-edges with the original coastlines. (Yes, if I think over it, the original sprites also look unnatural, but probably we got used to them :lol:). Btw, they remember me slightly of the SimCity 2000 watersides ^^.

Apart from that: Great work :D.
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Post by Kruz »

This is amazing. I hope we Norwegians will be able to use the frozen lakes aswell, not just the darn swedes :P
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Post by michael blunck »

Thanks for your kind words, gentlemen. And now ...
SuperTycoon wrote:Can these rivers only be created tile-by-tile in the scenario editor, or do they randomly flow downhill from a specified starting location.
ATM, these river tiles are used the same way canal tiles are. O/c, one could think of more sophisticated possibilities, like automatic generation of rivers in the game´s initial phase or in the scenario editor. But this would require a lot of additional work. In the first place, we´d need to find a simple "river algorithm" which would be stable under TTD´s special limits.
Red*Star wrote:It looks kinda unnatural, but that's probably just because these new watersides are so round an smoothy in contrast to the hard 45°-edges with the original coastlines.
Oskar wanted his rivers "winding" and he got winding rivers. 8)

Initially, I had proposed a system like the original coast system (i.e., including vertical and horizontal riverbanks as well) but apparently, this would be too much work, ATM. Meanwhile, I got used to the current system, which does look indeed better (concept-wise) than I feared in the beginning.

And with support of random sprites, it will even get better.
Btw, they remember me slightly of the SimCity 2000 watersides ^^.
I´ve never had a look into SimCity except the very first version. 8)
Kruz wrote:I hope we Norwegians will be able to use the frozen lakes aswell, not just the darn swedes :P
Well, yes. My fault. OK, I just set up a list, and currently I have five entries:

Code: Select all

Nationalities which may use frozen lakes in TTDPatch
----------------------------------------------------

- Swedes (except from Skåne and Blekinge)
- Canadians (unlimited)
- Swiss (except from Ticino and Valais)
- Finns (unlimited)
- Norwegians (any limits required?)
If other people like to get added, just give me a call. 8)

regards
Michael
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Post by Kruz »

michael blunck wrote:

Code: Select all

Nationalities which may use frozen lakes in TTDPatch
----------------------------------------------------

- Swedes (except from Skåne and Blekinge)
- Canadians (unlimited)
- Swiss (except from Ticino and Valais)
- Finns (unlimited)
- Norwegians (any limits required?)
If other people like to get added, just give me a call. 8)
:lol:
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Post by SkeedR »

Mr Blunck, I would just like to say - "THOSE LOOK BLOODY GOOD!"
I do hope you'll be able to release some new station stuff soon too......
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Post by wallyweb »

michael blunck wrote:

Code: Select all

Nationalities which may use frozen lakes in TTDPatch
----------------------------------------------------

- Swedes (except from Skåne and Blekinge)
- Canadians (unlimited)
- Swiss (except from Ticino and Valais)
- Finns (unlimited)
- Norwegians (any limits required?)
If other people like to get added, just give me a call. 8)

regards
Michael
What? No ice in Germany? Too much global warming? :lol:

By the way ... there is a way to build bridges across rivers. Canal banks make convenient supports for bridge pylons.
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Post by michael blunck »

wallyweb wrote:By the way ... there is a way to build bridges across rivers. Canal banks make convenient supports for bridge pylons.
Yes, that works. OTOH, the latest Nightly (r1562) supports bridges and ships on rivers.

regards
Michael
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