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Posted: 05 Aug 2006 05:52
by Tidus97
um my grf codec is in the data folder where all the grf files are.

Posted: 05 Aug 2006 07:42
by DaleStan
But you are specifying an absolute path to grfcodec.
If the *EXACT* command-line

Code: Select all

grfcodec -dp2 trg1r.grf
does not start grfcodec, then you need to cd to someplace else.

If that is, for some reason, not an option, then you may specify absolute paths to both grfcodec *AND* trg1r.grf

My guess is that you've got something like

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C:\Documents and Settings\Owner> C:\openttd\data\grfcodec -dp2 trg1r.grf
in which case, grfcodec is quite rightly looking for C:\Documents and Settings\Owner\trg1r.grf. And, unsurprisingly, can't find it. You need to cd \openttd\data first if you want grfcodec to look for \openttd\data\trg1r.grf, or you need to tell grfcodec that you want it to decode C:\openttd\data\trg1r.grf, not just trg1r.grf.

Posted: 05 Aug 2006 10:26
by Tidus97
umm i get it. i think. ill try it once i get home but right now i ant do it coz im not on my comp.

Posted: 05 Aug 2006 15:20
by Tidus97
Yes i did it. :D :D :D
But (lol)
i now have a file called trg1r.PCX How do i open it?

PCX

Posted: 05 Aug 2006 15:33
by maquinista
You can use IrfanView if you are using Windows.
The GIMP can open it.

Posted: 05 Aug 2006 17:14
by Korenn
if you're rich, photoshop can open it as well

Posted: 05 Aug 2006 17:54
by Tidus97
i did it! yay! i got the grf files and im looking at em now and there seems to be a hell of a lot things i need to draw. i think i mentioned this earlier but lets go on with something else

Posted: 07 Aug 2006 09:15
by Tidus97
i did a truck in my spare time. it is boxlike and is driven by computer(you said it automaticaly goes to its next destination so theres no need for a driver) the red line on the front bumper are things that keep the car on the road . the roads will be magnets that this red thing detects and folows. the black line is a wire conected to the solor pannels on each side which also power the engine(it levetates) at the back is two antenas so that the car can be track by... people (you?)
This is not a bus.

Posted: 07 Aug 2006 09:29
by Brianetta
Solar power in the outer solar system? Good luck...

Posted: 07 Aug 2006 09:33
by Tidus97
shhhhhhhhhhhhhhhhhhhhhh :lol:

come to think about it i didnt realy...think about that :lol:

well i dont know of any other sorce of power for them. not petrol - in the year they are in im sure its scarce and i wouldnt but a battery in there either. cant we move the sun? or perhaps shine a torch on the panles :lol: they wont know the differance :wink:

*any ideas as to what i could so??

Posted: 07 Aug 2006 10:51
by Brianetta
Nuclear power is one option. If water and oxygen is abundant (Kuiper Belt resources?), then hydrogen fuel cells are viable. UKRS already uses fuel cells to store energy for electric trains that don't need electrified track. (-:

From that first link comes this interesting solar power histogram:
Image

Posted: 07 Aug 2006 11:08
by Tidus97
yea lets stick a nuclear power plant in a truck... :?

i donno what to use.
wait for SirXavius to decide...

Posted: 07 Aug 2006 11:13
by Tidus97
cant we be on another moon on a planet closer to the sun :roll: i like the solar power think :cry:

Posted: 07 Aug 2006 11:24
by Brianetta
Tidus97 wrote:yea lets stick a nuclear power plant in a truck... :?
Why not? It would fit. A nuclear tender - you could be the first!

Other options are purely mechanical traction - cable cars, or perhaps a funicular of some sort (that's the Great Orme Tramway, which I've been on - it's very cool).

Posted: 07 Aug 2006 11:27
by Tidus97
A nuclear tender ?
what would it look like :?:

Posted: 07 Aug 2006 16:21
by Brianetta
Tidus97 wrote:A nuclear tender ?
what would it look like :?:
Well, there aren't any at the moment. Components needed would be the reactor, boiler, turbine, condenser (or big water supply, if that's your heat transfer fluid, but I'd recommend He) and generator.

have a read of this page to get an idea of what it would need, then be creative!

Posted: 08 Aug 2006 09:53
by Tidus97
and how is this all gana fit in a car :roll:

the car must be self sufficant

Posted: 08 Aug 2006 10:14
by Griff
Depends how technologically advanced you want the civilisation to be.

You could make the cars function using:

1) Anti-Gravity.
2) Maglev technology.

Posted: 08 Aug 2006 11:48
by Tidus97
well i just remove the pannels. :?
it doesnt matter

Posted: 08 Aug 2006 13:22
by Brianetta
Tidus97 wrote:and how is this all gana fit in a car :roll:

the car must be self sufficant
The technology exists to fit all this into the 30 tonne payload of the Space Shuttle. That's about the same size as a modern wagon. To do it as a tender, all you need is to place your reactor, configured as a small power plant, on a wagon and couple that to an electric locomotive. Presto: Nuclear tender.

Simply uncouple the tender and add a pantograph, and presto: You can run the train under normal catenary. You just have to worry about (nitrogen and CO) ice.

Bear in mind that Pluto has an atmosphere in summer (by which I mean perihelion), which condenses and freezes in winter. Luckily, those seasons are 140 years or so long - ideal for the average OpenTTD game!